kidoman / rays

Ray tracing based language benchmarks
https://kidoman.com/programming/go-getter.html
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I've added additional C++ optimizations and limited the number of threads we create #4

Closed m42a closed 11 years ago

m42a commented 11 years ago

I've measured a speedup of about 25% from these changes, not counting the added speedup from multithreading. Most of it comes from the first 2 commits; I don't know how applicable those are to Go though.

kidoman commented 11 years ago

Alright let me get this merged in asap :) Kudos!

kidoman commented 11 years ago

Done... thanks for the pr