MTE is spamming the game log with a Target Exception Error that persists until the MTE GUI is opened for the first time. See attached screen capture.
TargetException: Non-static field requires a target
at System.Reflection.MonoField.GetValue (System.Object obj) [0x00000] in :0
at COM3D2.MotionTimelineEditor_MeidoPhotoStudio.Plugin.MeidoPhotoStudioHack.get_maidIKPane () [0x00000] in :0
at COM3D2.MotionTimelineEditor_MeidoPhotoStudio.Plugin.MeidoPhotoStudioHack.get_releaseIKToggle () [0x00000] in :0
at COM3D2.MotionTimelineEditor_MeidoPhotoStudio.Plugin.MeidoPhotoStudioHack.get_isReleaseIK () [0x00000] in :0
at COM3D2.MotionTimelineEditor_MeidoPhotoStudio.Plugin.MeidoPhotoStudioHack.get_isPoseEditing () [0x00000] in :0
at COM3D2.MotionTimelineEditor.Plugin.StudioHackManager.Update () [0x00000] in :0
at COM3D2.MotionTimelineEditor.Plugin.MotionTimelineEditor.Update () [0x00000] in :0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
COM3D2.MotionTimelineEditor.Plugin.PluginUtils:LogException(Exception)
COM3D2.MotionTimelineEditor.Plugin.MotionTimelineEditor:Update()
MTE is spamming the game log with a Target Exception Error that persists until the MTE GUI is opened for the first time. See attached screen capture.
TargetException: Non-static field requires a target at System.Reflection.MonoField.GetValue (System.Object obj) [0x00000] in:0
at COM3D2.MotionTimelineEditor_MeidoPhotoStudio.Plugin.MeidoPhotoStudioHack.get_maidIKPane () [0x00000] in :0
at COM3D2.MotionTimelineEditor_MeidoPhotoStudio.Plugin.MeidoPhotoStudioHack.get_releaseIKToggle () [0x00000] in :0
at COM3D2.MotionTimelineEditor_MeidoPhotoStudio.Plugin.MeidoPhotoStudioHack.get_isReleaseIK () [0x00000] in :0
at COM3D2.MotionTimelineEditor_MeidoPhotoStudio.Plugin.MeidoPhotoStudioHack.get_isPoseEditing () [0x00000] in :0
at COM3D2.MotionTimelineEditor.Plugin.StudioHackManager.Update () [0x00000] in :0
at COM3D2.MotionTimelineEditor.Plugin.MotionTimelineEditor.Update () [0x00000] in :0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
COM3D2.MotionTimelineEditor.Plugin.PluginUtils:LogException(Exception)
COM3D2.MotionTimelineEditor.Plugin.MotionTimelineEditor:Update()