kidrigger / godot-videodecoder

GDNative Video Decoder libraries for Godot Game Engine, using FFmpeg library for codecs. A Google Summer of Code Project, 2018
MIT License
84 stars 22 forks source link

How to build? #2

Closed fire closed 5 years ago

fire commented 5 years ago

Are there instructions on how to build this?

fire commented 5 years ago

It seems to hard include binaries and I don't see any for Windows.

fire commented 5 years ago

The plugin is not able to build for godot master. Crashes on load.

fire commented 5 years ago

Requires https://github.com/godotengine/godot/pull/20552

fire commented 5 years ago

env.Append(CPPPATH=['#thirdparty/include']) env.Append(LIBPATH=['#thirdparty/lib'])

Had to add..

kidrigger commented 5 years ago

Binaries have to be built. The windows build on SCons was not made (Since I lacked access to a Windows system.) Now that I do, I'm working on Linux and Windows build versions.

I'll update the code to reflect the current Godot changes, this is lacking behind.

kidrigger commented 5 years ago

@fire README has been updated. Please test. Closing the issue now.

kidrigger commented 5 years ago

Works on Master directly now.