kidrigger / godot-videodecoder

GDNative Video Decoder libraries for Godot Game Engine, using FFmpeg library for codecs. A Google Summer of Code Project, 2018
MIT License
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Opening the video files in the test project produces no result #45

Closed sirus20x6 closed 2 years ago

sirus20x6 commented 2 years ago

I don't know if this project is still active, but when I open the project in godot and run it. I get the window with the open button. clicking on one of the 3 videos that comes up doesn't do anything. it just sits there. I assume it's supposed to be playing video. which versions of godot is this for?

sirus20x6 commented 2 years ago

there are 4 erros listed W 0:00:00.237 The function 'list_dir_begin()' returns a value, but this value is never used. <C++ Error> RETURN_VALUE_DISCARDED

World.gd:13 W 0:00:00.237 The argument 'delta' is never used in the function '_process'. If this is intended, prefix it with an underscore: '_delta' UNUSED_ARGUMENT World.gd:52 E 0:00:00.238 godot_videodecoder_open_file(): Format not recognized: () src/gdnative_videodecoder.c:549 @ godot_videodecoder_open_file()() World.gd:39 @ _open() World.gd:26 @ _ready() E 0:00:01.811 godot_videodecoder_open_file(): Format not recognized: () src/gdnative_videodecoder.c:549 @ godot_videodecoder_open_file()() World.gd:39 @ _open() World.gd:31 @ _on_menubutton_index_pressed()
kidrigger commented 2 years ago

The project is designed for Godot 3.0, tested upto Godot 3.1

It is inactive as GDNative support is removed in Godot 4.0 The new GDExtension version is in works.