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kiennguyen1994
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frozenbubbleplus
Automatically exported from code.google.com/p/frozenbubbleplus
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The socket method joinGroup() for a mulitcast socket throws a SocketException even after leaving the group
#73
GoogleCodeExporter
opened
9 years ago
0
During network screen, canceling an exit starts the game
#72
GoogleCodeExporter
opened
9 years ago
0
Check if the socket is already bound before binding it in the UDP manager.
#71
GoogleCodeExporter
opened
9 years ago
0
The variable mImagesReady should not be set except when the images are actually resized
#70
GoogleCodeExporter
opened
9 years ago
0
Music does not repeat at the home screen
#69
GoogleCodeExporter
opened
9 years ago
0
Clean up high score manager
#68
GoogleCodeExporter
opened
9 years ago
0
Add game saving and restoring, and simplify resuming the game from a bundle
#67
GoogleCodeExporter
opened
9 years ago
0
Eliminate DeleteLocalRef() in jni_stubs.cpp
#66
GoogleCodeExporter
opened
9 years ago
0
During network multiplayer using Rotate then Shoot targeting, remote player actions aren't performed
#65
GoogleCodeExporter
closed
9 years ago
3
Audio carryover at the start of a level from previous level
#64
GoogleCodeExporter
closed
9 years ago
2
Add arcade mode where bubbles continually scroll from the top of the screen.
#63
GoogleCodeExporter
closed
9 years ago
2
CPU player does not do well when the compressor is enabled
#62
GoogleCodeExporter
opened
9 years ago
1
Investigate potential memory leaks, especially in the music player
#61
GoogleCodeExporter
closed
9 years ago
2
Improve preference setting behavior during a network game
#60
GoogleCodeExporter
closed
9 years ago
2
If the field is cleared of fixed bubbles when goingUp() bubbles are still in motion, the player wins
#59
GoogleCodeExporter
opened
9 years ago
0
Change multiplayer device orientation screen display behavior
#58
GoogleCodeExporter
closed
9 years ago
1
Penguin sprites slow down their animation once the game is won/lost in Player vs. CPU
#57
GoogleCodeExporter
closed
9 years ago
2
Paused banner does not clear when the game is resumed and restored from a bundle
#56
GoogleCodeExporter
closed
9 years ago
2
Improve Player versus CPU virtual opponent targeting
#55
GoogleCodeExporter
closed
9 years ago
1
Issue with Kyocera Hydro (Android 4.0) - current level is reset/lost
#54
GoogleCodeExporter
closed
9 years ago
3
Add scaling for 16:9 devices
#53
GoogleCodeExporter
opened
9 years ago
0
Green penguin sprite in Player vs. CPU mode needs its handle actions flipped
#52
GoogleCodeExporter
closed
9 years ago
1
Add touch dragging of the scrolling text view
#51
GoogleCodeExporter
opened
9 years ago
0
Select should activate home screen buttons in touch mode
#50
GoogleCodeExporter
closed
9 years ago
1
When resuming multiplayer game, pause panel was stuck on screen
#49
GoogleCodeExporter
closed
9 years ago
1
When a puzzle mode game was started and Player vs CPU mode is selected, puzzle mode resumes
#48
GoogleCodeExporter
closed
9 years ago
1
Player vs CPU highscores not working correctly once more than 15 entries exist
#47
GoogleCodeExporter
closed
9 years ago
1
Need to get rid of unused option menu in home screen, etc.
#46
GoogleCodeExporter
opened
9 years ago
0
After game is beaten in puzzle mode, music does not play
#45
GoogleCodeExporter
closed
9 years ago
1
Go back to home screen when back button is pressed during game
#44
GoogleCodeExporter
closed
9 years ago
1
Preferences set from the original options menu not updating new preferences activity values
#43
GoogleCodeExporter
closed
9 years ago
1
Add the ability to select the starting level in the puzzle game mode
#42
GoogleCodeExporter
opened
9 years ago
0
Bubble sprite artifacts occasionally remain on the screen.
#41
GoogleCodeExporter
closed
9 years ago
1
Disabled state of song is saved but not applied on cold starts
#40
GoogleCodeExporter
closed
9 years ago
1
Main display is clipped on the left and right sides in portrait mode on many devices (e.g., Kindle Fire)
#39
GoogleCodeExporter
closed
9 years ago
2
Issues showing high score screen on some devices (Motorola Droid 4 with 4.1.2, Acer Iconia with 4.2)
#38
GoogleCodeExporter
opened
9 years ago
0
Firing with directional pad/keyboard keys can fire continuously with a sustained press
#37
GoogleCodeExporter
closed
9 years ago
5
Issue with accelerometer based targeting using CM10.1 Nightly on p990
#36
GoogleCodeExporter
opened
9 years ago
0
Implement wireless network multiplayer
#35
GoogleCodeExporter
closed
9 years ago
1
Accelerometer filtering needs to be sample-rate invariant
#34
GoogleCodeExporter
opened
9 years ago
0
In newMusicPlayer(), if a memory allocation failure occurs during LoadMODResource(), the exception is unhandled.
#33
GoogleCodeExporter
closed
9 years ago
3
AccelerometerManager.java requires GPLv3 compatibility
#32
GoogleCodeExporter
closed
9 years ago
4
Keep player fullscreen layout preference when switching between activities
#31
GoogleCodeExporter
closed
9 years ago
2
Display progress bar on splash screen that shows loading status of the game activity
#30
GoogleCodeExporter
opened
9 years ago
0
Add vs. computer/player game support
#29
GoogleCodeExporter
closed
9 years ago
3
Add more credits attribution
#28
GoogleCodeExporter
closed
9 years ago
2
When aim then shoot targeting mode is selected, screen must be touched twice to fire at the beginning of the level
#27
GoogleCodeExporter
closed
9 years ago
1
On Android emulator, the music player crashes after the ending credits are shown, the game play is continued, and a new game is started
#26
GoogleCodeExporter
closed
9 years ago
1
Create HD version for hi-res tablets/monitors
#25
GoogleCodeExporter
opened
9 years ago
0
Add optional chain reaction feature
#24
GoogleCodeExporter
opened
9 years ago
1
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