Closed kieranhj closed 6 years ago
Ha - I thought that was intentional! :)
LOL! No, he is meant to make the jump then meet, fight and beat a guard on the next screen before exiting.
Fixed in demo build branch. Noticed that he can lose the fight with the guard though - it's not scripted, the AI just fights but with different skill values...
PR'd.
Must be something to do with the frame rate on Apple II vs Beeb. Suggest waiting until all the perf and frame swap has been sorted. Check DemoProg1 in auto.asm.