Closed kieranhj closed 6 years ago
There's definitely some weirdness with SFX going on - see Norbert's bug report on princed.
There is a high pitched ding sound effect, similar to - I guess - gates fully opening or closing, or the spike sound, that plays occasionally. Seemingly out of nowhere, for no apparent reason. Even after playing all levels, it's still unclear to me what audio clue/indicator this is supposed to be. All I know is, from what I can tell, this is specific to your port. If you do not understand what I'm referring to, I could make a recording.
Sometimes the last note that plays when spikes show up keeps playing indefinitely until another sound effect plays.
The gate closing sound is present on Apple II even if you're not on the same screen.
Fixed this even though the Apple II version has it - our SFX is more prominent and noticeable.
Just like in the SNES version.
Reported by David.