Reproduction Steps: Create a reactive animation and set a frame to be offset a by a high negative number (ie P[r:i,c:i-36](255,255,255)).
Resulting Issue: If you press a key that isn't in the last row with this example, the animation will wrap to the right side of the board (this is consistent, not random).
Interesting, definitely a bug. I'll need to check if there are array bounds checking, and also figure out how far negative columns should go (useful for interpolation calculations).
K-Type: Purchased second-hand on Mechmarket
Firmware Origin: Windows Configurator
OS: Windows 10
Version: 1a14af7
Reproduction Steps: Create a reactive animation and set a frame to be offset a by a high negative number (ie
P[r:i,c:i-36](255,255,255)
).Resulting Issue: If you press a key that isn't in the last row with this example, the animation will wrap to the right side of the board (this is consistent, not random).