kiigame / adventure_engine

KiiGame Adventure Engine
BSD 3-Clause "New" or "Revised" License
1 stars 6 forks source link

Separate Lätkäzombit into its own project #123

Open evktalo opened 5 years ago

evktalo commented 5 years ago

Blocked by at least #29, #120, #119, #114, #113, #83

evktalo commented 3 years ago

29 is not technically necessary. The adventure engine itself doesn't need to come with an adventure, and LZ can be separated before a more template-ish example adventure exists.

evktalo commented 1 month ago

At the moment, it's difficult to test the engine without a game, and it's a bit cumbersome to test if LZ is separated. Maybe that's something to live with. But the testing I'm talking about is manual at the moment anyway, and I suppose it's not a huge step to run both the projects manually locally.

If we have automated e2e tests though, I wonder if I'd rather generate "games" with a fixture for the tests than have a manually updated example game. "Why not both" of course..

Anyway, thinking about this certainly highlights the lack of test automation coverage.