If you e.g. play a sequence in an interaction, and want to delay subsequent commands (do_transition, monologue etc), you need to calculate the correct timeout parameter by hand for interactions.json.
The play_sequence function in kiigame.js generously returns the sequence delay; perhaps it could be used in handle_commands.
If you e.g. play a sequence in an interaction, and want to delay subsequent commands (do_transition, monologue etc), you need to calculate the correct timeout parameter by hand for interactions.json.
The play_sequence function in kiigame.js generously returns the sequence delay; perhaps it could be used in handle_commands.