kikonen / learnopengl

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Add sound for animations, based into data from current walking surface #71

Open kikonen opened 3 months ago

kikonen commented 3 months ago

If presuming that physics is used, could do raycast down, to resolve what node is below, and resolve from it what kind of material (wood, metal, water, grass, etc.) flooring it is and based into that select what sound is played for walking.

kikonen commented 3 months ago

DONE

TODO

NOTE