I just managed to get Endless Sky building on a computer that has an
Apple M1 processor, which has the new ARM architecture. While I didn't
figure out how to make it compile an ARM release build, I was able to
create an x86_64 build that runs on my machine via Rosetta.
This commit adds some information to the developer readme to help out
anyone else who wants to develop the game from a new macOS device.
I had to make some tweaks to the XCode project to get the game building,
so I've included an updated project file.
I just managed to get Endless Sky building on a computer that has an Apple M1 processor, which has the new ARM architecture. While I didn't figure out how to make it compile an ARM release build, I was able to create an x86_64 build that runs on my machine via Rosetta.
This commit adds some information to the developer readme to help out anyone else who wants to develop the game from a new macOS device.
I had to make some tweaks to the XCode project to get the game building, so I've included an updated project file.