kikotheexile / Endless-Sky-Civil-War

A stand alone, content driven Endless Sky fork.
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Overhaul crew data and associated documentation #171

Closed lukearndt closed 3 years ago

lukearndt commented 3 years ago

Context

We've recently added profit sharing to capturing and plundering, but in the process of our testing we've realised that the profit share ratio itself isn't high enough to make a big difference.

Profit shares are meant to be really high once the player gets a sizable fleet to disincentivise them from making it so big that the game loses all sense of danger or economic challenge.

Changes

This commit overhauls the data values in crew.txt so that the fleet takes a much greater share of profits than they used to.

It also adds a new type of crew member, the Executive Officer. Each ship with at least 50 crew members has exactly one of them.

Finally, the commit updates the in-game documentation to better fit the updated system. Along the way, I removed all instances that implied that all of the crew were male through terms like 'crewman'.

Considerations

I tried to design the new version of the documentation in a way that will make it a bit easier to update when we inevitably want to tweak the crew data in the future.

kikotheexile commented 3 years ago

love it. Everything looks fine on my end. Merging.