killfrenzy96 / KillFrenzyVRCAvatarKeyboard

Avatar Keyboard that takes advantage of the SDK3 parameter sync
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This works with OSC! #7

Open ShadowForests opened 2 years ago

ShadowForests commented 2 years ago

Hey! I just wanted to let you know I made a small program to use your keyboard with the new open beta OSC avatar features. Turns out the keyboard works well with it!

Repo link: https://github.com/ShadowForests/OSCKeyboard

killfrenzy96 commented 2 years ago

Awesome work, I heard of your work earlier from another developer and perhaps I'll update the keyboard at some point - of course I'll try to maintain compatibility if I do make changes. I was thinking of figuring out shader programming to replace the particle text with shader text, which should greatly improve reliability and performance.

On top of that, avatar dynamics should eventually make the physical keyboard possible once again.

killfrenzy96 commented 2 years ago

Hi, I have released a replacement for this Keyboard designed specifically for OSC. It works completely different and it is not backwards compatible, so it is a completely new project. You can check it out here: https://github.com/killfrenzy96/KillFrenzyAvatarText

If you need help with how the system works, you may contact me for some help.

ShadowForests commented 2 years ago

Wow that's really great, even Japanese character support! Thank you so much for making this! I hope you won't mind if I potentially keep updating my version of OSC Keyboard since I saw you had worked with harunadev on their keyboard program. I have a few features in mind that I want to experiment with.