kinggath / Workshop-Plus

Treats workshop mode like photoshop. Giving you undo buttons, layers, and more tools!
18 stars 4 forks source link

Multiple ongoing issues - mod is broken #36

Open Mister-Curious opened 3 years ago

Mister-Curious commented 3 years ago

I was having tremendous difficulty figuring out why so many features in this mod don't work well. I started off this post with some basic questions, but the more I used this mod, the more I felt the need to update my issues here.

ISSUE 1 - Undo not recognized. Despite trying several different hotkeys for UNDO/REDO the mod often confuses the two, meaning when I press the undo hotkey, there is a message stating "there is nothing to redo" clearly this is a bug. After watching it appear in your videos from years ago it seems that this bug wasn't even addressed.

ISSUE 2 - Undo feature has no steps. Undo feature seems bugged in another way. It often goes back several steps instead of just one. I assume that each step is recorded once an action is completed by either hitting the Enter key or button on controller (X button on DS4 controller). I also assume that this undo/redo works in a linear method. So an example of workflow demonstrating the issue is:

1 - select settlement object and hit enter (creates object in game) 2 - select object and rotate, then press enter (or X button). Action is complete. 3 - select object and move, then press enter (or X button). Action is complete. 4 - move object again far away then press enter (or X button). Action is complete.

Pressing the undo hotkey after step 4 will often jump the object orientation to where is was in step 2 or even step 1. Is this a bug, or am I missing something in how this undo works? It seems after using this for some time, the undo does not work in steps at all, but often reverts back to the creation of the object.

ISSUE 3 - Already existing objects subject to erasure Another thing I am noticing right off the bat is that if I select and move a settlement object that I made prior to installing WP, and then use the UNDO function to undo the move, the object completely disappears!

ISSUE 4 - Layer Pane HUD missing Starting over again from scratch and decided to create layer. Message says Layer is activated, but.... the layers pane is no longer visible. EDIT1 - Reinstalled mod and layer pane was again visible EDIT2 - Problem is recurring. Have to completely exit game each time Layer Pane is invisible. EDIT3 - Layer pane can reappear if we use a layer handle, move the layer, and then cancel.

ISSUE 5 - Add Previous Items to layer When accessing features in the MCM WP menu, I tried using the Tools--->Add Previous Items to layer, but it seems to randomly select settlement objects at will, sometimes many, other times just one settlement object. It would be nice to be able to select multiple objects and add them to a layer, as this feature also seems unusable.

ISSUE 6 - Can't hide layer Toggling active layer stopped working after I cloned a bunch of items and grouped them in a layer. Quit game, loaded save, and the bug is still present. It seems the HUD cant process the info when changed. Have to cycle through all the layers to see its current state. Seems very slow and unresponsive most of the time. As mentioned above, other times the HUD layer pane is completely missing.

ISSUE 7 - random assignment of object to layers While adding layers and hiding other layers objects jump from layer to layer. (Auto Change Layers" set to "OFF")

ISSUE 8 - Broken lights & power connections Toggling layers with street lights will disable them from casting light. Tested with light sources and power sources on varying layers. EDIT - saving game and reloading works as workaround, but its not a very good way to work. Also, most power connections in an already built settlement will get messed up when using this mod.

ISSUE 9 - Flying stops working For no reason at all flying stops working during workshop mode. Have to close game and restart.

ISSUE 10 - Fix Layers freezing This feature doesn't seem to work at all. Sometimes it will go 100% and never complete, other times it will instigate, start at 0%, and never commence. In either scenario, the progress bar stays forever and there is no way to get rid of it unless you revert to an older save.

ISSUE 11 - Remove all Layers doesn't work This feature simply doenst do anything. All layers are still present after execution.

I will keep updating this post with more info as I explore the functionality and problems but with the issues stated above the mod is not fun to use. Sometimes it works as intended, other times it doesn't. Really Frustrating after losing hours and hours of work because of these issues.