kingnobro / UE4-Delaunay-Triangulation

Unreal Engine 4 Delaunay Triangulation Module
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More powerful algorithms. #1

Open andiven opened 2 years ago

andiven commented 2 years ago

Hello, thank you for sharing the triangulation algorithm available in unreal, but it seems that it cannot be used for complex polygons. I saw another triangulation algorithm,

https://github.com/ivanfratric/polypartition

If you want, you can try to port it to unreal, which should be even better.

kingnobro commented 2 years ago

Thanks for the information. I will try it later. 🙂


发件人: Xiaoguang-Guo @.> 发送时间: 2021年12月15日 14:42 收件人: kingnobro/UE4-Delaunay-Triangulation @.> 抄送: Subscribed @.***> 主题: [kingnobro/UE4-Delaunay-Triangulation] More powerful algorithms. (Issue #1)

Hello, thank you for sharing the triangulation algorithm available in unreal, but it seems that it cannot be used for complex polygons. I saw another triangulation algorithm,

https://github.com/ivanfratric/polypartition

If you want, you can try to port it to unreal, which should be even better.

— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHubhttps://github.com/kingnobro/UE4-Delaunay-Triangulation/issues/1, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AKNNJZBOYV6MOUFWQOUGCBLURA2GZANCNFSM5KCZ7N7A. Triage notifications on the go with GitHub Mobile for iOShttps://apps.apple.com/app/apple-store/id1477376905?ct=notification-email&mt=8&pt=524675 or Androidhttps://play.google.com/store/apps/details?id=com.github.android&referrer=utm_campaign%3Dnotification-email%26utm_medium%3Demail%26utm_source%3Dgithub.

andiven commented 2 years ago

Looking forward to your update.😀

kingno @.***> 于2021年12月15日周三 12:53写道:

Thanks for the information. I will try it later. 🙂


发件人: Xiaoguang-Guo @.> 发送时间: 2021年12月15日 14:42 收件人: kingnobro/UE4-Delaunay-Triangulation @.> 抄送: Subscribed @.***> 主题: [kingnobro/UE4-Delaunay-Triangulation] More powerful algorithms. (Issue #1)

Hello, thank you for sharing the triangulation algorithm available in unreal, but it seems that it cannot be used for complex polygons. I saw another triangulation algorithm,

https://github.com/ivanfratric/polypartition

If you want, you can try to port it to unreal, which should be even better.

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andiven commented 2 years ago

There are two sets of coordinate points, you can try them. The Double contains two lines, and the Single has only one line.

Double.txt Single.txt

kingnobro commented 2 years ago

OK. But recently I am working on another project, thus I will merge the algorithm into UE4 when I am free.


发件人: Xiaoguang-Guo @.> 发送时间: 2021年12月15日 18:16 收件人: kingnobro/UE4-Delaunay-Triangulation @.> 抄送: kingno @.>; State change @.> 主题: Re: [kingnobro/UE4-Delaunay-Triangulation] More powerful algorithms. (Issue #1)

There are two sets of coordinate points, you can try them. The Double contains two lines, and the Single has only one line.

Double.txthttps://github.com/kingnobro/UE4-Delaunay-Triangulation/files/7718331/Double.txt Single.txthttps://github.com/kingnobro/UE4-Delaunay-Triangulation/files/7718341/Single.txt

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