when B and C wait in place until the time is up:
show error:
ERROR:anynet.util:An exception occurred
Traceback (most recent call last):
File "C:\Python38\lib\site-packages\anyio\streams\memory.py", line 79, in receive
return self.receive_nowait()
File "C:\Python38\lib\site-packages\anyio\streams\memory.py", line 74, in receive_nowait
raise WouldBlock
anyio.WouldBlock
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "C:\Python38\lib\site-packages\anynet\util.py", line 86, in catch
yield
File "F:\SMB35\source\eagle.py", line 293, in handle
await client.process()
File "F:\SMB35\source\eagle.py", line 84, in process
data = await self.client.recv()
File "C:\Python38\lib\site-packages\anynet\websocket.py", line 275, in recv
return await self.binary_packets.get()
File "C:\Python38\lib\site-packages\anynet\queue.py", line 18, in get
return await self.stream.receive()
File "C:\Python38\lib\site-packages\anyio\streams\stapled.py", line 61, in receive
return await self.receive_stream.receive()
File "C:\Python38\lib\site-packages\anyio\streams\memory.py", line 99, in receive
raise EndOfStream
anyio.EndOfStream
INFO:nintendo.nex.matchmaking_eagle:MatchmakeRefereeServer.end_round()
INFO:nintendo.nex.matchmaking_eagle:MatchmakeRefereeServer.end_round()
INFO:nintendo.nex.matchmaking_eagle:MatchMakingServerExt.end_participation()
INFO:nintendo.nex.notification:NotificationClient.process_notification_event()
INFO:nintendo.nex.matchmaking_eagle:MatchMakingServerExt.end_participation()
INFO:anynet.websocket:WS server is closed
INFO:nintendo.nex.messaging:MessageDeliveryServer.deliver_message()
WARNING:nintendo.nex.rmc:RMC failed: RendezVous::SessionVoid (0x80030073)
Does not happen with 2 players When 3 players, At the beginning of the game, Player A runs to commit suicide show error
when B and C wait in place until the time is up: show error: