Closed kubo6472 closed 2 years ago
I modified the image a bit to do debug logging and always cross referenced so that it is not an issue that causes this in the first place. Here are the logs.
server1 | Using Server files from '/repo/csgo/v_13842/'...
server1 | Adding overlays...
server1 | Adding custom layers...
server1 | Adding custom files...
server1 | Enabling debug mode
server1 | WARNING: Could not locate steam dir:, ignoring.
server1 | [S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam.
server1 | [S_API] SteamAPI_Init(): Loaded '/home/srcds/.steam/sdk32/steamclient.so' OK.
server1 | [S_API FAIL] SteamAPI_Init() failed; create pipe failed.LD_LIBRARY_PATH=/srcds/srv/bin:/srcds/srv:/srcds/srv/bin:
server1 | #
server1 | #Console initialized.
server1 | #Filesystem successfully switched to safe whitelist mode
server1 | #Game.dll loaded for "Counter-Strike: Global Offensive"
server1 | #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
server1 | #CGameEventManager::AddListener: event 'game_newmap' unknown.
server1 | #CGameEventManager::AddListener: event 'finale_start' unknown.
server1 | #CGameEventManager::AddListener: event 'round_start' unknown.
server1 | #CGameEventManager::AddListener: event 'round_end' unknown.
server1 | #CGameEventManager::AddListener: event 'difficulty_changed' unknown.
server1 | #CGameEventManager::AddListener: event 'player_death' unknown.
server1 | #CGameEventManager::AddListener: event 'hltv_replay' unknown.
server1 | #CGameEventManager::AddListener: event 'player_connect' unknown.
server1 | #CGameEventManager::AddListener: event 'player_disconnect' unknown.
server1 | #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
server1 | #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
server1 | #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
server1 | Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
server1 | Server is hibernating
server1 | free(): invalid pointer
server1 | srcds_run: line 318: 37 Aborted (core dumped) $HL_CMD
server1 | email debug.log to linux@valvesoftware.com
server1 | Sun Sep 11 12:05:55 UTC 2022: Server Quit
server1 | Using Server files from '/repo/csgo/v_13842/'...
server1 | Adding overlays...
server1 | Adding custom layers...
server1 | Adding custom files...
server1 | Enabling debug mode
server1 | WARNING: Could not locate steam dir:, ignoring.
server1 | [S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam.
server1 | [S_API] SteamAPI_Init(): Loaded '/home/srcds/.steam/sdk32/steamclient.so' OK.
server1 | [S_API FAIL] SteamAPI_Init() failed; create pipe failed.LD_LIBRARY_PATH=/srcds/srv/bin:/srcds/srv:/srcds/srv/bin:
server1 | #
server1 | #Console initialized.
server1 | #Filesystem successfully switched to safe whitelist mode
server1 | #Game.dll loaded for "Counter-Strike: Global Offensive"
server1 | #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
server1 | #CGameEventManager::AddListener: event 'game_newmap' unknown.
server1 | #CGameEventManager::AddListener: event 'finale_start' unknown.
server1 | #CGameEventManager::AddListener: event 'round_start' unknown.
server1 | #CGameEventManager::AddListener: event 'round_end' unknown.
server1 | #CGameEventManager::AddListener: event 'difficulty_changed' unknown.
server1 | #CGameEventManager::AddListener: event 'player_death' unknown.
server1 | #CGameEventManager::AddListener: event 'hltv_replay' unknown.
server1 | #CGameEventManager::AddListener: event 'player_connect' unknown.
server1 | #CGameEventManager::AddListener: event 'player_disconnect' unknown.
server1 | #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
server1 | #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
server1 | #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
server1 | Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
server1 | Server is hibernating
server1 | free(): invalid pointer
server1 | srcds_run: line 318: 77 Aborted (core dumped) $HL_CMD
server1 | email debug.log to linux@valvesoftware.com
server1 | Sun Sep 11 12:06:01 UTC 2022: Server Quit
server1 | Server exited with code 0
server1 | Restarting in 2 second(s)...
It works now
What ended up being the underlying problem?
What ended up being the underlying problem?
Older MM than SM, apparently it is an issue.
So you are running the stock image now, as in, MM 1.11 and SM 1.10?
my whole cf w.o. the gslt-s
version: "3.7"
services:
watchdog:
image: kinsi55/srcdocks
container_name: watchdog
restart: always
volumes:
- ./csgoservers:/repo
environment:
- MM_VERSION=1.11
- SM_VERSION=1.11
server1:
container_name: server1
image: kinsi55/srcdocks:server
stdin_open: true
tty: true
network_mode: host
restart: unless-stopped
volumes:
- ./csgoservers:/repo:ro
- ./gf:/layers/gf
environment:
- NO_BSP_CVAR=1
- SRCDS_ARGS=-sv_pure 0 +game_type 0 +game_mode 1 -tickrate 128 -nobots +map de_mirage +sv_setsteamaccount xxx +exec server.cfg
server2:
container_name: server2
image: kinsi55/srcdocks:server
stdin_open: true
tty: true
network_mode: host
restart: unless-stopped
volumes:
- ./csgoservers:/repo:ro
- ./gf:/layers/gf
environment:
- NO_BSP_CVAR=1
- SRCDS_ARGS=-sv_pure 0 +game_type 0 +game_mode 1 -tickrate 128 -nobots +map de_mirage +sv_setsteamaccount xxx +exec server.cfg
- PORT=27016
server3:
container_name: server3
image: kinsi55/srcdocks:server
stdin_open: true
tty: true
network_mode: host
restart: unless-stopped
volumes:
- ./csgoservers:/repo:ro
- ./gf:/layers/gf
environment:
- NO_BSP_CVAR=1
- SRCDS_ARGS=-sv_pure 0 +game_type 0 +game_mode 1 -tickrate 128 -nobots +map de_mirage +sv_setsteamaccount xxx +exec server.cfg
- PORT=27017
server4:
container_name: server4
image: kinsi55/srcdocks:server
stdin_open: true
tty: true
network_mode: host
restart: unless-stopped
volumes:
- ./csgoservers:/repo:ro
- ./gf:/layers/gf
environment:
- NO_BSP_CVAR=1
- SRCDS_ARGS=-sv_pure 0 +game_type 0 +game_mode 1 -tickrate 128 -nobots +map de_mirage +sv_setsteamaccount xxx +exec server.cfg
- PORT=27018
Danke für your amazing, fast support. I was able to make this work. Since I will be using this on an event, I figured it will be only fair to buy a coffee for you. Enjoy :)
You're welcome and thank you too :D
Hey, I know what is wrong (kinda). When I specify a map with +map, the server crashed instantly. When I don't specify it, the server stays hibernating (unusable).