Open bnomei opened 7 years ago
https://github.com/jenstornell/kirby-panel-prevnext/issues/1
Seems to be the same issue.
agreed.
I'm not sure I want to work on anything that has to do with panel fields for Kirby 2, now that there will be so many changes for Kirby 3. I need to restart these fields anyway.
What do you think?
k3 is not released yet and i still need to get projects done. :)
most plugins should be able keep their logic to php and not port it to vue and its components. so for prevnext you would just setup both buttons and bind them to your api returning sibling. but yes, plugins like your engineer are a different beast altogether. on the other side you code is allready pretty "classy" so i would not worry to much.
maybe ignore pages that have blueprint hide flag set.
hide: true
https://getkirby.com/docs/panel/blueprints/page-settings#hide-page