kirbyquerby / phys2d

Automatically exported from code.google.com/p/phys2d
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Fixed Joints - joints which don't allow rotation so we can bind bodies together in one lump #5

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Fixed joint will connect two bodies without allowing them to rotate at the
end points. This effectively allows us to join two bodies into one. 

It might be possible to build a fixed joint using two BasicJoints with
opposite end anchor points.

Original issue reported on code.google.com by kevgl...@gmail.com on 5 Aug 2006 at 4:48

GoogleCodeExporter commented 8 years ago
Added fixed joints using two basic joints. Also added an odd effect called
ElasticJoint that looks a bit like a spring but isn't.

Original comment by kevgl...@gmail.com on 12 Aug 2006 at 8:15