kirides / GD3D11

D3D11-Renderer for Gothic and Gothic 2
GNU General Public License v3.0
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Last shader issue #162

Open postm1 opened 1 month ago

postm1 commented 1 month ago

Describe the bug

Last shader version has a bug inside buildings / caves. It creates a dark circle area around player.

https://github.com/kirides/GD3D11/pull/156/commits/6933f16d3894c91d7fec7f3d306c54e85c1453e2 https://github.com/kirides/GD3D11/pull/156/commits/361804d94640e38b18ccfe31dbeac19c8a80ebde

image

I think better is temporary to return old shader code and (PS_Diffuse.hlsl file too)