Open SirTobyB opened 1 year ago
Since Godot 4 has a new type system, among other things, the current conversion don't work well with Godot 4. Many things needed to correct manually, although it is still a help in my opinion.
Here are detailed infos about the python script and the TODOs: https://github.com/kiriri/gd2cs.py/pull/7#issuecomment-1633866493 (thanks @kiriri for the infos).
The current branch for this is https://github.com/kiriri/gd2cs.py/tree/godot4 (the ui plugin is already working with Godot 4).
Maybe I'll take the time to do it, but I can't promise.
Since Godot 4 has a new type system, among other things, the current conversion don't work well with Godot 4. Many things needed to correct manually, although it is still a help in my opinion.
Here are detailed infos about the python script and the TODOs: https://github.com/kiriri/gd2cs.py/pull/7#issuecomment-1633866493 (thanks @kiriri for the infos).
The current branch for this is https://github.com/kiriri/gd2cs.py/tree/godot4 (the ui plugin is already working with Godot 4).
Maybe I'll take the time to do it, but I can't promise.