Unity 2022.3.17f1
Universal RP 14.0.9
UniWinC 0.9.3
Description
I need some post-processing effects like anti-aliasing, bloom, etc. However, after enabling Post Processing, the background transparency is no longer effective.
The default shaders in URP do not seem to be able to keep the alpha channel.
It seems that alpha processing was added in URP 17, but I think we will need to use customized shaders in Unity 2022.
Environment
Unity 2022.3.17f1 Universal RP 14.0.9 UniWinC 0.9.3
Description
I need some post-processing effects like anti-aliasing, bloom, etc. However, after enabling Post Processing, the background transparency is no longer effective.