Open skram opened 10 years ago
I thought I had the exact same issue on Mac OS X Yosemite. Turns out: if you create a keychain item from your app while running in Xcode, you will not be able to delete that item when you run your app standalone (with different code signing assets). That's the trap I fell into. No bug in UICKeyChainStore, fortunately.
Using any of the -remove methods on OSX seem to have /no/ effect.
Example code:
After relaunching the application, key's still exist. Any ideas?..
OSX 10.9.5