kivy / buildozer

Generic Python packager for Android and iOS
https://buildozer.readthedocs.io
MIT License
1.75k stars 503 forks source link

App Crashes whenever I open it on my phone #1725

Closed averagenetworkscienceenjoyer closed 1 year ago

averagenetworkscienceenjoyer commented 1 year ago

Versions

Description

Whenever I open my app on mobile it immediately crashes. I have built the apk with buildozer and installed it on to my phone successfully, but I just get the following crash log, which doesn't make any sense to me. I tried enabling crashlytics but all the documentation assumes you're using android studio and not doing it directly from buildozer. The error log is the crash log I got from android debug bridge. PS, I know that the build is at least for the right android architecture.

buildozer.spec

Command:

buildozer android debug 

Spec file:

[app]

# (str) Title of your application
title = BrOCR

# (str) Package name
package.name = brocr

# (str) Package domain (needed for android/ios packaging)
package.domain = com.tomsportfolio

# (str) Source code where the main.py live
source.dir = .

# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas,json

# (list) List of inclusions using pattern matching
#source.include_patterns = assets/*,images/*.png

# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec

# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs = tests, bin, venv

# (list) List of exclusions using pattern matching
# Do not prefix with './'
#source.exclude_patterns = license,images/*/*.jpg

# (str) Application versioning (method 1)
version = 0.1

# (str) Application versioning (method 2)
# version.regex = __version__ = ['"](.*)['"]
# version.filename = "%(source.dir)s/main.py"

# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
requirements = python3, kivy, cython==0.29.36

# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.kivy = ../../kivy

# (str) Presplash of the application
#presplash.filename = "%(source.dir)s/data/presplash.png"

# (str) Icon of the application
#icon.filename = "%(source.dir)s/data/icon.png"

# (list) Supported orientations
# Valid options are: landscape, portrait, portrait-reverse or landscape-reverse
orientation = portrait

# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY

#
# OSX Specific
#

#
# author = © Copyright Info

# change the major version of python used by the app
osx.python_version = 3

# Kivy version to use
osx.kivy_version = 2.1.1

#
# Android specific
#

# (bool) Indicate if the application should be fullscreen or not
fullscreen = True

# (string) Presplash background color (for android toolchain)
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
# olive, purple, silver, teal.
#android.presplash_color = #FFFFFF

# (string) Presplash animation using Lottie format.
# see https://lottiefiles.com/ for examples and https://airbnb.design/lottie/
# for general documentation.
# Lottie files can be created using various tools, like Adobe After Effect or Synfig.
#android.presplash_lottie = "path/to/lottie/file.json"

# (str) Adaptive icon of the application (used if Android API level is 26+ at runtime)
#icon.adaptive_foreground.filename = %(source.dir)s/data/icon_fg.png
#icon.adaptive_background.filename = %(source.dir)s/data/icon_bg.png

# (list) Permissions
# (See https://python-for-android.readthedocs.io/en/latest/buildoptions/#build-options-1 for all the supported syntaxes and properties)
android.permissions = android.permission.INTERNET,CAMERA,WRITE_EXTERNAL_STORAGE (name=android.permission.WRITE_EXTERNAL_STORAGE;maxSdkVersion=18)

# (list) features (adds uses-feature -tags to manifest)
#android.features = android.hardware.usb.host

# (int) Target Android API, should be as high as possible.
android.api = 34

# (int) Minimum API your APK / AAB will support.
#android.minapi = 21

# (int) Android SDK version to use
#android.sdk = 25

# (str) Android NDK version to use
#android.ndk = 25b

# (int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
#android.ndk_api = 21

# (bool) Use --private data storage (True) or --dir public storage (False)
android.private_storage = True

# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =

# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =

# (str) ANT directory (if empty, it will be automatically downloaded.)
#android.ant_path =

# (bool) If True, then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
android.skip_update = False

# (bool) If True, then automatically accept SDK license
# agreements. This is intended for automation only. If set to False,
# the default, you will be shown the license when first running
# buildozer.
android.accept_sdk_license = True

# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.kivy.android.PythonActivity

# (str) Full name including package path of the Java class that implements Android Activity
# use that parameter together with android.entrypoint to set custom Java class instead of PythonActivity
#android.activity_class_name = org.kivy.android.PythonActivity

# (str) Extra xml to write directly inside the <manifest> element of AndroidManifest.xml
# use that parameter to provide a filename from where to load your custom XML code
#android.extra_manifest_xml = ./src/android/extra_manifest.xml

# (str) Extra xml to write directly inside the <manifest><application> tag of AndroidManifest.xml
# use that parameter to provide a filename from where to load your custom XML arguments:
#android.extra_manifest_application_arguments = ./src/android/extra_manifest_application_arguments.xml

# (str) Full name including package path of the Java class that implements Python Service
# use that parameter to set custom Java class which extends PythonService
#android.service_class_name = org.kivy.android.PythonService

# (str) Android app theme, default is ok for Kivy-based app
# android.apptheme = "@android:style/Theme.NoTitleBar"

# (list) Pattern to whitelist for the whole project
#android.whitelist =

# (str) Path to a custom whitelist file
#android.whitelist_src =

# (str) Path to a custom blacklist file
#android.blacklist_src =

# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar

# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =

# (list) Android AAR archives to add
#android.add_aars =

# (list) Put these files or directories in the apk assets directory.
# Either form may be used, and assets need not be in 'source.include_exts'.
# 1) android.add_assets = source_asset_relative_path
# 2) android.add_assets = source_asset_path:destination_asset_relative_path
#android.add_assets =

# (list) Put these files or directories in the apk res directory.
# The option may be used in three ways, the value may contain one or zero ':'
# Some examples:
# 1) A file to add to resources, legal resource names contain ['a-z','0-9','_']
# android.add_resources = my_icons/all-inclusive.png:drawable/all_inclusive.png
# 2) A directory, here  'legal_icons' must contain resources of one kind
# android.add_resources = legal_icons:drawable
# 3) A directory, here 'legal_resources' must contain one or more directories,
# each of a resource kind:  drawable, xml, etc...
# android.add_resources = legal_resources
#android.add_resources =

# (list) Gradle dependencies to add
#android.gradle_dependencies = 

# (bool) Enable AndroidX support. Enable when 'android.gradle_dependencies'
# contains an 'androidx' package, or any package from Kotlin source.
# android.enable_androidx requires android.api >= 28
#android.enable_androidx = True

# (list) add java compile options
# this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option
# see https://developer.android.com/studio/write/java8-support for further information
# android.add_compile_options = "sourceCompatibility = 1.8", "targetCompatibility = 1.8"

# (list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
# please enclose in double quotes
# e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"
#android.add_gradle_repositories =

# (list) packaging options to add
# see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
# can be necessary to solve conflicts in gradle_dependencies
# please enclose in double quotes
# e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'", "exclude 'META-INF/*.kotlin_module'"
#android.add_packaging_options =

# (list) Java classes to add as activities to the manifest.
android.add_activities = com.android.sdklib.tool.sdkmanager.SdkManagerCli

# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME

# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png

# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =

# (list) Copy these files to src/main/res/xml/ (used for example with intent-filters)
#android.res_xml = PATH_TO_FILE,

# (str) launchMode to set for the main activity
#android.manifest.launch_mode = standard

# (str) screenOrientation to set for the main activity.
# Valid values can be found at https://developer.android.com/guide/topics/manifest/activity-element
#android.manifest.orientation = fullSensor

# (list) Android additional libraries to copy into libs/armeabi
android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_arm64_v8a = libs/android-v8/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so

# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False

# (list) Android application meta-data to set (key=value format)
#android.meta_data =

# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =

# (list) Android shared libraries which will be added to AndroidManifest.xml using <uses-library> tag
#android.uses_library =

# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D

# (bool) Android logcat only display log for activity's pid
#android.logcat_pid_only = False

# (str) Android additional adb arguments
#android.adb_args = -H host.docker.internal

# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1

# (list) The Android archs to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64
# In past, was `android.arch` as we weren't supporting builds for multiple archs at the same time.
android.archs = arm64-v8a, armeabi-v7a

# (int) overrides automatic versionCode computation (used in build.gradle)
# this is not the same as app version and should only be edited if you know what you're doing
# android.numeric_version = 1

# (bool) enables Android auto backup feature (Android API >=23)
android.allow_backup = True

# (str) XML file for custom backup rules (see official auto backup documentation)
# android.backup_rules =

# (str) If you need to insert variables into your AndroidManifest.xml file,
# you can do so with the manifestPlaceholders property.
# This property takes a map of key-value pairs. (via a string)
# Usage example : android.manifest_placeholders = [myCustomUrl:\"org.kivy.customurl\"]
# android.manifest_placeholders = [:]

# (bool) Skip byte compile for .py files
# android.no-byte-compile-python = False

# (str) The format used to package the app for release mode (aab or apk or aar).
# android.release_artifact = aab

# (str) The format used to package the app for debug mode (apk or aar).
# android.debug_artifact = apk

#
# Python for android (p4a) specific
#

# (str) python-for-android URL to use for checkout
#p4a.url =

# (str) python-for-android fork to use in case if p4a.url is not specified, defaults to upstream (kivy)
p4a.fork = kivy

# (str) python-for-android branch to use, defaults to master
p4a.branch = master

# (str) python-for-android specific commit to use, defaults to HEAD, must be within p4a.branch
p4a.commit = HEAD

# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
p4a.source_dir =

# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes =

# (str) Filename to the hook for p4a
#p4a.hook =

# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2

# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
#p4a.port =

# Control passing the --use-setup-py vs --ignore-setup-py to p4a
# "in the future" --use-setup-py is going to be the default behaviour in p4a, right now it is not
# Setting this to false will pass --ignore-setup-py, true will pass --use-setup-py
# NOTE: this is general setuptools integration, having pyproject.toml is enough, no need to generate
# setup.py if you're using Poetry, but you need to add "toml" to source.include_exts.
#p4a.setup_py = false

# (str) extra command line arguments to pass when invoking pythonforandroid.toolchain
#p4a.extra_args =

#
# iOS specific
#

# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios
# Alternately, specify the URL and branch of a git checkout:
ios.kivy_ios_url = https://github.com/kivy/kivy-ios
ios.kivy_ios_branch = master

# Another platform dependency: ios-deploy
# Uncomment to use a custom checkout
#ios.ios_deploy_dir = ../ios_deploy
# Or specify URL and branch
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
ios.ios_deploy_branch = 1.10.0

# (bool) Whether or not to sign the code
ios.codesign.allowed = false

# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"

# (str) The development team to use for signing the debug version
#ios.codesign.development_team.debug = <hexstring>

# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s

# (str) The development team to use for signing the release version
#ios.codesign.development_team.release = <hexstring>

# (str) URL pointing to .ipa file to be installed
# This option should be defined along with `display_image_url` and `full_size_image_url` options.
#ios.manifest.app_url =

# (str) URL pointing to an icon (57x57px) to be displayed during download
# This option should be defined along with `app_url` and `full_size_image_url` options.
#ios.manifest.display_image_url =

# (str) URL pointing to a large icon (512x512px) to be used by iTunes
# This option should be defined along with `app_url` and `display_image_url` options.
#ios.manifest.full_size_image_url =

[buildozer]

# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2

# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1

# (str) Path to build artifact storage, absolute or relative to spec file
# build_dir = ./.buildozer

# (str) Path to build output (i.e. .apk, .aab, .ipa) storage
# bin_dir = ./bin

#    -----------------------------------------------------------------------------
#    List as sections
#
#    You can define all the "list" as [section:key].
#    Each line will be considered as a option to the list.
#    Let's take [app] / source.exclude_patterns.
#    Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
#    This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#

#    -----------------------------------------------------------------------------
#    Profiles
#
#    You can extend section / key with a profile
#    For example, you want to deploy a demo version of your application without
#    HD content. You could first change the title to add "(demo)" in the name
#    and extend the excluded directories to remove the HD content.
#
#[app@demo]

#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
#    Then, invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug

Logs

--------- beginning of crash
10-07 13:57:21.349   542   542 F libc    : crash_dump helper failed to exec, or was killed
10-07 13:57:21.375   609   609 F libc    : crash_dump helper failed to exec, or was killed
10-09 15:51:20.858 13967 13967 E AndroidRuntime: FATAL EXCEPTION: main
10-09 15:51:20.858 13967 13967 E AndroidRuntime: Process: com.google.android.projection.gearhead:projection, PID: 13967
10-09 15:51:20.858 13967 13967 E AndroidRuntime: fpa: Unable to get car displays for creating SystemUiService binders
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at fnd.n(SourceFile:8)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at fnd.c(SourceFile:1)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at jxh.ds(SourceFile:3)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at hcl.bR(SourceFile:13)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at clv.a(SourceFile:3)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at clw.k(SourceFile:24)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at clw.h(SourceFile:2)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at clw.d(SourceFile:3)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at pmr.c(SourceFile:203)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at git.k(SourceFile:4)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at giq.a(SourceFile:4)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at fox.v(SourceFile:17)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at ftl.a(SourceFile:118)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at klj.f(SourceFile:4)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at klo.run(SourceFile:30)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at android.os.Handler.handleCallback(Handler.java:980)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at android.os.Handler.dispatchMessage(Handler.java:104)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at android.os.Looper.loopOnce(Looper.java:238)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at android.os.Looper.loop(Looper.java:357)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at android.app.ActivityThread.main(ActivityThread.java:8098)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at java.lang.reflect.Method.invoke(Native Method)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:548)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1026)
10-09 15:51:20.858 13967 13967 E AndroidRuntime: Caused by: kzm: java.lang.IllegalStateException: OutOfCarLifecycle
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at kyr.f(SourceFile:8)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at kym.l(SourceFile:5)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at ktz.e(SourceFile:1)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at kkd.x(SourceFile:1)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at hlo.a(SourceFile:9)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at fnd.n(SourceFile:1)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    ... 22 more
10-09 15:51:20.858 13967 13967 E AndroidRuntime: Caused by: java.lang.IllegalStateException: OutOfCarLifecycle
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at android.os.Parcel.createExceptionOrNull(Parcel.java:2434)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at android.os.Parcel.createException(Parcel.java:2410)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at android.os.Parcel.readException(Parcel.java:2393)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at android.os.Parcel.readException(Parcel.java:2335)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at ecs.dW(SourceFile:3)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at kmp.M(SourceFile:2)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at ktq.a(SourceFile:4)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at kym.a(SourceFile:2)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at kti.call(SourceFile:11)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    at kym.l(SourceFile:1)
10-09 15:51:20.858 13967 13967 E AndroidRuntime:    ... 26 more
10-09 16:12:09.088   542   542 F libc    : crash_dump helper failed to exec, or was killed
10-09 16:12:09.115   609   609 F libc    : crash_dump helper failed to exec, or was killed
10-09 16:25:31.313   542   542 F libc    : crash_dump helper failed to exec, or was killed
10-09 16:25:31.344   609   609 F libc    : crash_dump helper failed to exec, or was killed
10-09 16:25:53.393   542   542 F libc    : crash_dump helper failed to exec, or was killed
10-09 16:25:53.425   609   609 F libc    : crash_dump helper failed to exec, or was killed
10-16 18:18:55.305  5268  5313 F libc    : FORTIFY: pthread_mutex_lock called on a destroyed mutex (0x72ca1ff7e0)
10-16 18:18:55.307  5268  5313 F libc    : Fatal signal 6 (SIGABRT), code -1 (SI_QUEUE) in tid 5313 (InsetsAnimation), pid 5268 (SDLActivity)
10-16 18:18:55.416  5268  5309 F libc    : FORTIFY: pthread_mutex_lock called on a destroyed mutex (0x72c282f388)
10-16 18:18:55.416  5268  5307 F libc    : FORTIFY: pthread_mutex_lock called on a destroyed mutex (0x72c282f388)
10-16 18:26:11.603  8659  8690 F libc    : Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x50 in tid 8690 (RenderThread), pid 8659 (SDLActivity)
10-16 18:26:11.661  8659  8722 F libc    : FORTIFY: pthread_mutex_lock called on a destroyed mutex (0x72c282f388)
10-16 18:26:11.661  8659  8723 F libc    : FORTIFY: pthread_mutex_lock called on a destroyed mutex (0x72c282f388)
10-17 08:32:13.147 19357 19379 F libc    : Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x50 in tid 19379 (RenderThread), pid 19357 (SDLActivity)
10-17 08:32:13.224 19357 19400 F libc    : FORTIFY: pthread_mutex_lock called on a destroyed mutex (0x72c282f388)
10-17 08:32:13.224 19357 19401 F libc    : FORTIFY: pthread_mutex_lock called on a destroyed mutex (0x72c282f388)
10-18 20:22:46.337   542   542 F libc    : crash_dump helper failed to exec, or was killed
10-18 20:22:46.364   609   609 F libc    : crash_dump helper failed to exec, or was killed
averagenetworkscienceenjoyer commented 1 year ago

update: hello world works fine, so I'm thinking maybe it's an issue with a feature in the app itself not a configuration file? It uses an API so I think maybe this could cause an issue Im not sure though

Julian-O commented 1 year ago

👋 Sorry to hear you are having difficulties with Kivy's Buildozer; Kivy unites a number of different technologies, so building apps can be temperamental.

We try to use GitHub issues only to track work for developers to do to fix bugs and add new features to Buildozer. This issue should be closed, because it doesn't describe a bug in Buildozer.

There is a mailing list and a Discord channel to support Kivy users debugging their own systems, which should be able to help. They are linked in the ReadMe. For building Android apps, there is an unofficial Buildozer Users' Guide that has a lot of useful debugging tips.

Of course, if it turns out you have stumbled over a bug in Buildozer, we do want to hear about it here. The support channels should be able to help you craft an appropriate bug report.

github-actions[bot] commented 1 year ago

👋 @averagenetworkscienceenjoyer, we use the issue tracker exclusively for bug reports and feature requests. However, this issue appears to be a support request. Please use our support channels to get help with the project. Let us know if this comment was made in error, and we'll be happy to reopen the issue.