kivy / buildozer

Generic Python packager for Android and iOS
https://buildozer.readthedocs.io
MIT License
1.71k stars 497 forks source link

buildozer fails to build .apk #1832

Open mingovia opened 2 months ago

mingovia commented 2 months ago

Versions

Description

I am trying to build the .apk for a simple kivy application. The application runs correctly on my laptop, when run as a python program. But buildozer fails, and I don't see in any of the output files exactly how it failed.

buildozer.spec

Command:

buildozer -v android debug

Spec file:

[app]

# (str) Title of your application
title = Multi-player Game Timer

# (str) Package name
package.name = gametimer

# (str) Package domain (needed for android/ios packaging)
package.domain = org.davideagle

# (str) Source code where the main.py live
source.dir = .

# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas

# (list) List of inclusions using pattern matching
#source.include_patterns = assets/*,images/*.png

# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec

# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs = tests, bin, venv

# (list) List of exclusions using pattern matching
# Do not prefix with './'
#source.exclude_patterns = license,images/*/*.jpg

# (str) Application versioning (method 1)
version = 0.1

# (str) Application versioning (method 2)
# version.regex = __version__ = ['"](.*)['"]
# version.filename = %(source.dir)s/main.py

# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
requirements = python3,kivy

# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.kivy = ../../kivy

# (str) Presplash of the application
#presplash.filename = %(source.dir)s/data/presplash.png

# (str) Icon of the application
#icon.filename = %(source.dir)s/data/icon.png

# (list) Supported orientations
# Valid options are: landscape, portrait, portrait-reverse or landscape-reverse
orientation = portrait

# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY

#
# OSX Specific
#

#
# author = © Copyright Info

# change the major version of python used by the app
osx.python_version = 3

# Kivy version to use
osx.kivy_version = 1.9.1

#
# Android specific
#

# (bool) Indicate if the application should be fullscreen or not
fullscreen = 0

# (string) Presplash background color (for android toolchain)
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
# olive, purple, silver, teal.
#android.presplash_color = #FFFFFF

# (string) Presplash animation using Lottie format.
# see https://lottiefiles.com/ for examples and https://airbnb.design/lottie/
# for general documentation.
# Lottie files can be created using various tools, like Adobe After Effect or Synfig.
#android.presplash_lottie = "path/to/lottie/file.json"

# (str) Adaptive icon of the application (used if Android API level is 26+ at runtime)
#icon.adaptive_foreground.filename = %(source.dir)s/data/icon_fg.png
#icon.adaptive_background.filename = %(source.dir)s/data/icon_bg.png

# (list) Permissions
# (See https://python-for-android.readthedocs.io/en/latest/buildoptions/#build-options-1 for all the supported syntaxes and properties)
#android.permissions = android.permission.INTERNET, (name=android.permission.WRITE_EXTERNAL_STORAGE;maxSdkVersion=18)

# (list) features (adds uses-feature -tags to manifest)
#android.features = android.hardware.usb.host

# (int) Target Android API, should be as high as possible.
#android.api = 31

# (int) Minimum API your APK / AAB will support.
#android.minapi = 21

# (int) Android SDK version to use
#android.sdk = 20

# (str) Android NDK version to use
#android.ndk = 23b

# (int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
#android.ndk_api = 21

# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True

# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =

# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =

# (str) ANT directory (if empty, it will be automatically downloaded.)
#android.ant_path =

# (bool) If True, then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
# android.skip_update = False

# (bool) If True, then automatically accept SDK license
# agreements. This is intended for automation only. If set to False,
# the default, you will be shown the license when first running
# buildozer.
# android.accept_sdk_license = False

# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.kivy.android.PythonActivity

# (str) Full name including package path of the Java class that implements Android Activity
# use that parameter together with android.entrypoint to set custom Java class instead of PythonActivity
#android.activity_class_name = org.kivy.android.PythonActivity

# (str) Extra xml to write directly inside the <manifest> element of AndroidManifest.xml
# use that parameter to provide a filename from where to load your custom XML code
#android.extra_manifest_xml = ./src/android/extra_manifest.xml

# (str) Extra xml to write directly inside the <manifest><application> tag of AndroidManifest.xml
# use that parameter to provide a filename from where to load your custom XML arguments:
#android.extra_manifest_application_arguments = ./src/android/extra_manifest_application_arguments.xml

# (str) Full name including package path of the Java class that implements Python Service
# use that parameter to set custom Java class which extends PythonService
#android.service_class_name = org.kivy.android.PythonService

# (str) Android app theme, default is ok for Kivy-based app
# android.apptheme = "@android:style/Theme.NoTitleBar"

# (list) Pattern to whitelist for the whole project
#android.whitelist =

# (str) Path to a custom whitelist file
#android.whitelist_src =

# (str) Path to a custom blacklist file
#android.blacklist_src =

# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar

# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =

# (list) Android AAR archives to add
#android.add_aars =

# (list) Put these files or directories in the apk assets directory.
# Either form may be used, and assets need not be in 'source.include_exts'.
# 1) android.add_assets = source_asset_relative_path
# 2) android.add_assets = source_asset_path:destination_asset_relative_path
#android.add_assets =

# (list) Put these files or directories in the apk res directory.
# The option may be used in three ways, the value may contain one or zero ':'
# Some examples:
# 1) A file to add to resources, legal resource names contain ['a-z','0-9','_']
# android.add_resources = my_icons/all-inclusive.png:drawable/all_inclusive.png
# 2) A directory, here  'legal_icons' must contain resources of one kind
# android.add_resources = legal_icons:drawable
# 3) A directory, here 'legal_resources' must contain one or more directories,
# each of a resource kind:  drawable, xml, etc...
# android.add_resources = legal_resources
#android.add_resources =

# (list) Gradle dependencies to add
#android.gradle_dependencies =

# (bool) Enable AndroidX support. Enable when 'android.gradle_dependencies'
# contains an 'androidx' package, or any package from Kotlin source.
# android.enable_androidx requires android.api >= 28
#android.enable_androidx = True

# (list) add java compile options
# this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option
# see https://developer.android.com/studio/write/java8-support for further information
# android.add_compile_options = "sourceCompatibility = 1.8", "targetCompatibility = 1.8"

# (list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
# please enclose in double quotes
# e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"
#android.add_gradle_repositories =

# (list) packaging options to add
# see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
# can be necessary to solve conflicts in gradle_dependencies
# please enclose in double quotes
# e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'", "exclude 'META-INF/*.kotlin_module'"
#android.add_packaging_options =

# (list) Java classes to add as activities to the manifest.
#android.add_activities = com.example.ExampleActivity

# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME

# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png

# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =

# (list) Copy these files to src/main/res/xml/ (used for example with intent-filters)
#android.res_xml = PATH_TO_FILE,

# (str) launchMode to set for the main activity
#android.manifest.launch_mode = standard

# (str) screenOrientation to set for the main activity.
# Valid values can be found at https://developer.android.com/guide/topics/manifest/activity-element
#android.manifest.orientation = fullSensor

# (list) Android additional libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_arm64_v8a = libs/android-v8/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so

# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False

# (list) Android application meta-data to set (key=value format)
#android.meta_data =

# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =

# (list) Android shared libraries which will be added to AndroidManifest.xml using <uses-library> tag
#android.uses_library =

# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D

# (bool) Android logcat only display log for activity's pid
#android.logcat_pid_only = False

# (str) Android additional adb arguments
#android.adb_args = -H host.docker.internal

# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1

# (list) The Android archs to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64
# In past, was `android.arch` as we weren't supporting builds for multiple archs at the same time.
android.archs = arm64-v8a, armeabi-v7a

# (int) overrides automatic versionCode computation (used in build.gradle)
# this is not the same as app version and should only be edited if you know what you're doing
# android.numeric_version = 1

# (bool) enables Android auto backup feature (Android API >=23)
android.allow_backup = True

# (str) XML file for custom backup rules (see official auto backup documentation)
# android.backup_rules =

# (str) If you need to insert variables into your AndroidManifest.xml file,
# you can do so with the manifestPlaceholders property.
# This property takes a map of key-value pairs. (via a string)
# Usage example : android.manifest_placeholders = [myCustomUrl:\"org.kivy.customurl\"]
# android.manifest_placeholders = [:]

# (bool) Skip byte compile for .py files
# android.no-byte-compile-python = False

# (str) The format used to package the app for release mode (aab or apk or aar).
# android.release_artifact = aab

# (str) The format used to package the app for debug mode (apk or aar).
# android.debug_artifact = apk

#
# Python for android (p4a) specific
#

# (str) python-for-android URL to use for checkout
#p4a.url =

# (str) python-for-android fork to use in case if p4a.url is not specified, defaults to upstream (kivy)
#p4a.fork = kivy
# (str) python-for-android branch to use, defaults to master
#p4a.branch = master

# (str) python-for-android specific commit to use, defaults to HEAD, must be within p4a.branch
#p4a.commit = HEAD

# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
#p4a.source_dir =

# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes =

# (str) Filename to the hook for p4a
#p4a.hook =

# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2

# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
#p4a.port =

# Control passing the --use-setup-py vs --ignore-setup-py to p4a
# "in the future" --use-setup-py is going to be the default behaviour in p4a, right now it is not
# Setting this to false will pass --ignore-setup-py, true will pass --use-setup-py
# NOTE: this is general setuptools integration, having pyproject.toml is enough, no need to generate
# setup.py if you're using Poetry, but you need to add "toml" to source.include_exts.
#p4a.setup_py = false

# (str) extra command line arguments to pass when invoking pythonforandroid.toolchain
#p4a.extra_args =

#
# iOS specific
#

# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios
# Alternately, specify the URL and branch of a git checkout:
ios.kivy_ios_url = https://github.com/kivy/kivy-ios
ios.kivy_ios_branch = master

# Another platform dependency: ios-deploy
# Uncomment to use a custom checkout
#ios.ios_deploy_dir = ../ios_deploy
# Or specify URL and branch
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
ios.ios_deploy_branch = 1.10.0

# (bool) Whether or not to sign the code
ios.codesign.allowed = false

# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"

# (str) The development team to use for signing the debug version
#ios.codesign.development_team.debug = <hexstring>

# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s

# (str) The development team to use for signing the release version
#ios.codesign.development_team.release = <hexstring>

# (str) URL pointing to .ipa file to be installed
# This option should be defined along with `display_image_url` and `full_size_image_url` options.
#ios.manifest.app_url =
# (str) URL pointing to an icon (57x57px) to be displayed during download
# This option should be defined along with `app_url` and `full_size_image_url` options.
#ios.manifest.display_image_url =

# (str) URL pointing to a large icon (512x512px) to be used by iTunes
# This option should be defined along with `app_url` and `display_image_url` options.
#ios.manifest.full_size_image_url =

[buildozer]

# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2

# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1

# (str) Path to build artifact storage, absolute or relative to spec file
# build_dir = ./.buildozer

# (str) Path to build output (i.e. .apk, .aab, .ipa) storage
# bin_dir = ./bin

#    -----------------------------------------------------------------------------
#    List as sections
#
#    You can define all the "list" as [section:key].
#    Each line will be considered as a option to the list.
#    Let's take [app] / source.exclude_patterns.
#    Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
#    This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#

#    -----------------------------------------------------------------------------
#    Profiles
#
#    You can extend section / key with a profile
#    For example, you want to deploy a demo version of your application without
#    HD content. You could first change the title to add "(demo)" in the name
#    and extend the excluded directories to remove the HD content.
#
#[app@demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
#    Then, invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug

Logs

### Below is all of stdout.  After that, I paste in stderr
# Check configuration tokens
# Ensure build layout
# Check configuration tokens
# Preparing build
# Check requirements for android
# Search for Git (git)
#  -> found at /usr/bin/git
# Search for Cython (cython)
#  -> found at /home/david/game_timer/kivy_venv/bin/cython
# Search for Java compiler (javac)
#  -> found at /usr/lib/jvm/java-17-openjdk-amd64/bin/javac
# Search for Java keytool (keytool)
#  -> found at /usr/lib/jvm/java-21-openjdk-amd64/bin/keytool
# Install platform
# Run ['git', 'config', '--get', 'remote.origin.url']
# Cwd /home/david/game_timer/.buildozer/android/platform/python-for-android
https://github.com/kivy/python-for-android.git
# Run ['git', 'branch', '-vv']
# Cwd /home/david/game_timer/.buildozer/android/platform/python-for-android
* master 957a3e5f [origin/master] Merge pull request #2959 from kivy/release-2024.01.21
# Run ['/home/david/game_timer/kivy_venv/bin/python3', '-m', 'pip', 'install', '-q', 'appdirs', 'colorama>=0.3.3', 'jinja2', 'sh>=1.10, <2.0; sys_platform!="win32"', 'build', 'toml', 'packaging', 'setuptools']
# Cwd None
# Apache ANT found at /home/david/.buildozer/android/platform/apache-ant-1.9.4
# Android SDK found at /home/david/.buildozer/android/platform/android-sdk
# Recommended android's NDK version by p4a is: 25b
# Android NDK found at /home/david/.buildozer/android/platform/android-ndk-r25b
# Run ['/home/david/game_timer/kivy_venv/bin/python3', '-m', 'pythonforandroid.toolchain', 'aab', '-h', '--color=always', '--storage-dir=/home/david/game_timer/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a', '--ndk-api=21', '--ignore-setup-py', '--debug']
# Cwd /home/david/game_timer/.buildozer/android/platform/python-for-android
usage: toolchain.py aab [-h] [--debug] [--color {always,never,auto}]
                        [--sdk-dir SDK_DIR] [--ndk-dir NDK_DIR]
                        [--android-api ANDROID_API]
                        [--ndk-version NDK_VERSION] [--ndk-api NDK_API]
                        [--symlink-bootstrap-files]
                        [--storage-dir STORAGE_DIR] [--arch ARCH]
                        [--dist-name DIST_NAME] [--requirements REQUIREMENTS]
                        [--recipe-blacklist RECIPE_BLACKLIST]
                        [--blacklist-requirements BLACKLIST_REQUIREMENTS]
                        [--bootstrap BOOTSTRAP] [--hook HOOK] [--force-build]
                        [--no-force-build] [--require-perfect-match]
                        [--no-require-perfect-match] [--allow-replace-dist]
                        [--no-allow-replace-dist]
                        [--local-recipes LOCAL_RECIPES]
                        [--activity-class-name ACTIVITY_CLASS_NAME]
                        [--service-class-name SERVICE_CLASS_NAME]
                        [--java-build-tool {auto,ant,gradle}] [--copy-libs]
                        [--no-copy-libs] [--add-asset ASSETS]
                        [--add-resource RESOURCES] [--private PRIVATE]
                        [--use-setup-py] [--ignore-setup-py] [--release]
                        [--with-debug-symbols] [--keystore KEYSTORE]
                        [--signkey SIGNKEY] [--keystorepw KEYSTOREPW]
                        [--signkeypw SIGNKEYPW]

options:
  -h, --help            show this help message and exit
  --debug               Display debug output and all build info
  --color {always,never,auto}
                        Enable or disable color output (default enabled on
                        tty)
  --sdk-dir SDK_DIR, --sdk_dir SDK_DIR
                        The filepath where the Android SDK is installed
  --ndk-dir NDK_DIR, --ndk_dir NDK_DIR
                        The filepath where the Android NDK is installed
  --android-api ANDROID_API, --android_api ANDROID_API
                        The Android API level to build against defaults to 33
                        if not specified.
  --ndk-version NDK_VERSION, --ndk_version NDK_VERSION
                        DEPRECATED: the NDK version is now found automatically
                        or not at all.
  --ndk-api NDK_API     The Android API level to compile against. This should
                        be your *minimal supported* API, not normally the same
                        as your --android-api. Defaults to min(ANDROID_API,
                        21) if not specified.
  --symlink-bootstrap-files, --ssymlink_bootstrap_files
                        If True, symlinks the bootstrap files creation. This
                        is useful for development only, it could also cause
                        weird problems.
  --storage-dir STORAGE_DIR
                        Primary storage directory for downloads and builds
                        (default: /home/david/.local/share/python-for-android)
  --arch ARCH           The archs to build for.
  --dist-name DIST_NAME, --dist_name DIST_NAME
                        The name of the distribution to use or create
  --requirements REQUIREMENTS
                        Dependencies of your app, should be recipe names or
                        Python modules. NOT NECESSARY if you are using Python
                        3 with --use-setup-py
  --recipe-blacklist RECIPE_BLACKLIST
                        Blacklist an internal recipe from use. Allows
                        disabling Python 3 core modules to save size
  --blacklist-requirements BLACKLIST_REQUIREMENTS
                        Blacklist an internal recipe from use. Allows
                        disabling Python 3 core modules to save size
  --bootstrap BOOTSTRAP
                        The bootstrap to build with. Leave unset to choose
                        automatically.
  --hook HOOK           Filename to a module that contains python-for-android
                        hooks
  --local-recipes LOCAL_RECIPES, --local_recipes LOCAL_RECIPES
                        Directory to look for local recipes
  --activity-class-name ACTIVITY_CLASS_NAME
                        The full java class name of the main activity
  --service-class-name SERVICE_CLASS_NAME
                        Full java package name of the PythonService class
  --java-build-tool {auto,ant,gradle}
                        The java build tool to use when packaging the APK,
                        defaults to automatically selecting an appropriate
                        tool.
  --add-asset ASSETS    Put this in the assets folder in the apk.
  --add-resource RESOURCES
                        Put this in the res folder in the apk.
  --private PRIVATE     the directory with the app source code files
                        (containing your main.py entrypoint)
  --use-setup-py        Process the setup.py of a project if present.
                        (Experimental!
  --ignore-setup-py     Don't run the setup.py of a project if present. This
                        may be required if the setup.py is not designed to
                        work inside p4a (e.g. by installing dependencies that
                        won't work or aren't desired on Android
  --release             Build your app as a non-debug release build. (Disables
                        gdb debugging among other things)
  --with-debug-symbols  Will keep debug symbols from `.so` files.
  --keystore KEYSTORE   Keystore for JAR signing key, will use jarsigner
                        default if not specified (release build only)
  --signkey SIGNKEY     Key alias to sign PARSER_APK. with (release build
                        only)
  --keystorepw KEYSTOREPW
                        Password for keystore
  --signkeypw SIGNKEYPW
                        Password for key alias

  Whether to force compilation of a new distribution

  --force-build
  --no-force-build      (this is the default)
  --require-perfect-match
  --no-require-perfect-match
                        (this is the default)
  --allow-replace-dist  (this is the default)
  --no-allow-replace-dist
  --copy-libs
  --no-copy-libs        (this is the default)
# Check application requirements
# Compile platform
# Run ['/home/david/game_timer/kivy_venv/bin/python3', '-m', 'pythonforandroid.toolchain', 'create', '--dist_name=gametimer', '--bootstrap=sdl2', '--requirements=python3,kivy', '--arch=arm64-v8a', '--arch=armeabi-v7a', '--copy-libs', '--color=always', '--storage-dir=/home/david/game_timer/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a', '--ndk-api=21', '--ignore-setup-py', '--debug']
# Cwd /home/david/game_timer/.buildozer/android/platform/python-for-android
# Build the application #6
# Copy application source from /home/david/game_timer
# Create directory /home/david/game_timer/.buildozer/android/app
# Copy /home/david/game_timer/mylogfile
# Copy /home/david/game_timer/myerrorfile
# Copy /home/david/game_timer/game_timer.kv
# Copy /home/david/game_timer/main.py
# Copy /home/david/game_timer/game_timer.py
# Copy /home/david/game_timer/preciseslider.py
# Copy /home/david/game_timer/preciseslider.kv
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/sh.py
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/cython.py
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/appdirs.py
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages/pygments-2.18.0.dist-info
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/pygments-2.18.0.dist-info/INSTALLER
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/pygments-2.18.0.dist-info/METADATA
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/pygments-2.18.0.dist-info/RECORD
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/pygments-2.18.0.dist-info/WHEEL
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages/pygments-2.18.0.dist-info/licenses
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/pygments-2.18.0.dist-info/licenses/LICENSE
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/pygments-2.18.0.dist-info/licenses/AUTHORS
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages/packaging-24.1.dist-info
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/packaging-24.1.dist-info/INSTALLER
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/packaging-24.1.dist-info/METADATA
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/packaging-24.1.dist-info/LICENSE
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/packaging-24.1.dist-info/REQUESTED
### many lines removed for brevity
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/docutils/writers/pseudoxml.py
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages/docutils/writers/html4css1
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/docutils/writers/html4css1/__init__.py
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages/docutils/writers/latex2e
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/docutils/writers/latex2e/__init__.py
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages/docutils/writers/s5_html
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/docutils/writers/s5_html/__init__.py
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages/docutils/writers/s5_html/themes/small-black
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/docutils/writers/s5_html/themes/small-black/__base__
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages/docutils/writers/s5_html/themes/medium-black
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/docutils/writers/s5_html/themes/medium-black/__base__
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages/docutils/writers/s5_html/themes/big-black
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/docutils/writers/s5_html/themes/big-black/__base__
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages/docutils/writers/pep_html
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/docutils/writers/pep_html/__init__.py
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages/docutils/writers/odf_odt
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/docutils/writers/odf_odt/pygmentsformatter.py
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/docutils/writers/odf_odt/__init__.py
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/docutils/writers/odf_odt/prepstyles.py
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages/docutils/writers/xetex
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/docutils/writers/xetex/__init__.py
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages/docutils/writers/html5_polyglot
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/docutils/writers/html5_polyglot/__init__.py
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages/docutils/languages
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/docutils/languages/ru.py
# Copy /home/david/game_timer/kivy_venv/lib/python3.10/site-packages/docutils/languages/sv.py
### more un-interesting lines removed
# Copy /home/david/game_timer/kivy_venv/lib64/python3.10/site-packages/kivy/tests/test_uix_recyclegridlayout.py
# Copy /home/david/game_timer/kivy_venv/lib64/python3.10/site-packages/kivy/tests/test_logger.py
# Copy /home/david/game_timer/kivy_venv/lib64/python3.10/site-packages/kivy/tests/fixtures.py
# Copy /home/david/game_timer/kivy_venv/lib64/python3.10/site-packages/kivy/tests/test_video.py
# Copy /home/david/game_timer/kivy_venv/lib64/python3.10/site-packages/kivy/tests/test_uix_anchorlayout.py
# Copy /home/david/game_timer/kivy_venv/lib64/python3.10/site-packages/kivy/tests/test_module_inspector.py
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/kivy/tests/pyinstaller
# Copy /home/david/game_timer/kivy_venv/lib64/python3.10/site-packages/kivy/tests/pyinstaller/test_pyinstaller.py
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/kivy/tests/pyinstaller/simple_widget
# Copy /home/david/game_timer/kivy_venv/lib64/python3.10/site-packages/kivy/tests/pyinstaller/simple_widget/main.py
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/kivy/tests/pyinstaller/simple_widget/project
# Copy /home/david/game_timer/kivy_venv/lib64/python3.10/site-packages/kivy/tests/pyinstaller/simple_widget/project/__init__.py
# Copy /home/david/game_timer/kivy_venv/lib64/python3.10/site-packages/kivy/tests/pyinstaller/simple_widget/project/widget.py
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/kivy/tests/pyinstaller/video_widget
# Copy /home/david/game_timer/kivy_venv/lib64/python3.10/site-packages/kivy/tests/pyinstaller/video_widget/main.py
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/kivy/tests/pyinstaller/video_widget/project
# Copy /home/david/game_timer/kivy_venv/lib64/python3.10/site-packages/kivy/tests/pyinstaller/video_widget/project/__init__.py
# Create directory /home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/kivy/tests/test_issues
# Copy /home/david/game_timer/kivy_venv/lib64/python3.10/site-packages/kivy/tests/test_issues/test_issue_1091.py
### third set of removed lines
# Copy /home/david/game_timer/kivy_venv/bin/pip3
# Package the application
# project.properties updated
# Run ['/home/david/game_timer/kivy_venv/bin/python3', '-m', 'pythonforandroid.toolchain', 'apk', '--bootstrap', 'sdl2', '--dist_name', 'gametimer', '--name', 'Multi-player Game Timer', '--version', '0.1', '--package', 'org.davideagle.gametimer', '--minsdk', '21', '--ndk-api', '21', '--private', '/home/david/game_timer/.buildozer/android/app', '--android-entrypoint', 'org.kivy.android.PythonActivity', '--android-apptheme', '@android:style/Theme.NoTitleBar', '--orientation', 'portrait', '--window', '--enable-androidx', '--copy-libs', '--arch', 'arm64-v8a', '--arch', 'armeabi-v7a', '--color=always', '--storage-dir=/home/david/game_timer/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a', '--ndk-api=21', '--ignore-setup-py', '--debug']
# Cwd /home/david/game_timer/.buildozer/android/platform/python-for-android
Compiling '/home/david/game_timer/.buildozer/android/app/main.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/game_timer.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/sitecustomize.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/preciseslider.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages/sh.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib/python3.10/site-packages/cython.py'...
### 4th removed lines
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/Cython/Compiler/Parsing.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/Cython/Compiler/Visitor.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/Cython/Compiler/Buffer.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/Cython/Compiler/Lexicon.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/Cython/Compiler/TreeFragment.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/Cython/Compiler/FlowControl.py'...
### 5th removal
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/virtualenv/create/via_global_ref/builtin/pypy/pypy3.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/virtualenv/create/via_global_ref/builtin/pypy/__init__.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/virtualenv/create/via_global_ref/builtin/cpython/common.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/virtualenv/create/via_global_ref/builtin/cpython/cpython3.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/virtualenv/create/via_global_ref/builtin/cpython/__init__.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/virtualenv/create/via_global_ref/builtin/cpython/mac_os.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/virtualenv/activation/__init__.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/virtualenv/activation/via_template.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/virtualenv/activation/activator.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/virtualenv/activation/powershell/__init__.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/virtualenv/activation/python/__init__.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/virtualenv/activation/python/activate_this.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/virtualenv/activation/batch/__init__.py'...
### 6th removal
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/build/_exceptions.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/build/util.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/build/_util.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/build/__main__.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/build/_compat/importlib.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/build/_compat/__init__.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/build/_compat/tarfile.py'...
Compiling '/home/david/game_timer/.buildozer/android/app/kivy_venv/lib64/python3.10/site-packages/build/_compat/tomllib.py'...
No setup.py/pyproject.toml used, copying full private data into .apk.
Applying Java source code patches...
Applying patch: src/patches/SDLActivity.java.patch
Warning: failed to apply patch (exit code 1), assuming it is already applied:  src/patches/SDLActivity.java.patch
# Command failed: ['/home/david/game_timer/kivy_venv/bin/python3', '-m', 'pythonforandroid.toolchain', 'apk', '--bootstrap', 'sdl2', '--dist_name', 'gametimer', '--name', 'Multi-player Game Timer', '--version', '0.1', '--package', 'org.davideagle.gametimer', '--minsdk', '21', '--ndk-api', '21', '--private', '/home/david/game_timer/.buildozer/android/app', '--android-entrypoint', 'org.kivy.android.PythonActivity', '--android-apptheme', '@android:style/Theme.NoTitleBar', '--orientation', 'portrait', '--window', '--enable-androidx', '--copy-libs', '--arch', 'arm64-v8a', '--arch', 'armeabi-v7a', '--color=always', '--storage-dir=/home/david/game_timer/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a', '--ndk-api=21', '--ignore-setup-py', '--debug']
# ENVIRONMENT:
#     SHELL = '/bin/bash'
#     SESSION_MANAGER = 'local/david-MacBookPro:@/tmp/.ICE-unix/1181,unix/david-MacBookPro:/tmp/.ICE-unix/1181'
#     QT_ACCESSIBILITY = '1'
#     COLORTERM = 'truecolor'
#     XDG_CONFIG_DIRS = '/etc/xdg/xdg-cinnamon:/etc/xdg'
#     XDG_SESSION_PATH = '/org/freedesktop/DisplayManager/Session0'
#     GNOME_DESKTOP_SESSION_ID = 'this-is-deprecated'
#     LANGUAGE = 'en_US'
#     SSH_AUTH_SOCK = '/run/user/1000/keyring/ssh'
#     CINNAMON_VERSION = '6.0.4'
#     DESKTOP_SESSION = 'cinnamon'
#     GTK_MODULES = 'gail:atk-bridge'
#     XDG_SEAT = 'seat0'
#     PWD = '/home/david/game_timer'
#     LOGNAME = 'david'
#     XDG_SESSION_DESKTOP = 'cinnamon'
#     QT_QPA_PLATFORMTHEME = 'qt5ct'
#     XDG_SESSION_TYPE = 'x11'
#     GPG_AGENT_INFO = '/run/user/1000/gnupg/S.gpg-agent:0:1'
#     XAUTHORITY = '/home/david/.Xauthority'
#     XDG_GREETER_DATA_DIR = '/var/lib/lightdm-data/david'
#     GDM_LANG = 'en_US'
#     HOME = '/home/david'
#     LANG = 'en_US.UTF-8'
#     LS_COLORS = 'rs=0:di=01;34:ln=01;36:mh=00:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=40;31;01:mi=00:su=37;41:sg=30;43:ca=30;41:tw=30;42:ow=34;42:st=37;44:ex=01;32:*.tar=01;31:*.tgz=01;31:*.arc=01;31:*.arj=01;31:*.taz=01;31:*.lha=01;31:*.lz4=01;31:*.lzh=01;31:*.lzma=01;31:*.tlz=01;31:*.txz=01;31:*.tzo=01;31:*.t7z=01;31:*.zip=01;31:*.z=01;31:*.dz=01;31:*.gz=01;31:*.lrz=01;31:*.lz=01;31:*.lzo=01;31:*.xz=01;31:*.zst=01;31:*.tzst=01;31:*.bz2=01;31:*.bz=01;31:*.tbz=01;31:*.tbz2=01;31:*.tz=01;31:*.deb=01;31:*.rpm=01;31:*.jar=01;31:*.war=01;31:*.ear=01;31:*.sar=01;31:*.rar=01;31:*.alz=01;31:*.ace=01;31:*.zoo=01;31:*.cpio=01;31:*.7z=01;31:*.rz=01;31:*.cab=01;31:*.wim=01;31:*.swm=01;31:*.dwm=01;31:*.esd=01;31:*.jpg=01;35:*.jpeg=01;35:*.mjpg=01;35:*.mjpeg=01;35:*.gif=01;35:*.bmp=01;35:*.pbm=01;35:*.pgm=01;35:*.ppm=01;35:*.tga=01;35:*.xbm=01;35:*.xpm=01;35:*.tif=01;35:*.tiff=01;35:*.png=01;35:*.svg=01;35:*.svgz=01;35:*.mng=01;35:*.pcx=01;35:*.mov=01;35:*.mpg=01;35:*.mpeg=01;35:*.m2v=01;35:*.mkv=01;35:*.webm=01;35:*.webp=01;35:*.ogm=01;35:*.mp4=01;35:*.m4v=01;35:*.mp4v=01;35:*.vob=01;35:*.qt=01;35:*.nuv=01;35:*.wmv=01;35:*.asf=01;35:*.rm=01;35:*.rmvb=01;35:*.flc=01;35:*.avi=01;35:*.fli=01;35:*.flv=01;35:*.gl=01;35:*.dl=01;35:*.xcf=01;35:*.xwd=01;35:*.yuv=01;35:*.cgm=01;35:*.emf=01;35:*.ogv=01;35:*.ogx=01;35:*.aac=00;36:*.au=00;36:*.flac=00;36:*.m4a=00;36:*.mid=00;36:*.midi=00;36:*.mka=00;36:*.mp3=00;36:*.mpc=00;36:*.ogg=00;36:*.ra=00;36:*.wav=00;36:*.oga=00;36:*.opus=00;36:*.spx=00;36:*.xspf=00;36:'
#     XDG_CURRENT_DESKTOP = 'X-Cinnamon'
#     VIRTUAL_ENV = '/home/david/game_timer/kivy_venv'
#     VTE_VERSION = '6800'
#     XDG_SEAT_PATH = '/org/freedesktop/DisplayManager/Seat0'
#     GNOME_TERMINAL_SCREEN = '/org/gnome/Terminal/screen/efec5c0b_44aa_457f_b6ac_e01544e748f8'
#     LESSCLOSE = '/usr/bin/lesspipe %s %s'
#     XDG_SESSION_CLASS = 'user'
#     TERM = 'xterm-256color'
#     LESSOPEN = '| /usr/bin/lesspipe %s'
#     USER = 'david'
#     GNOME_TERMINAL_SERVICE = ':1.94'
#     DISPLAY = ':0'
#     SHLVL = '1'
#     XDG_VTNR = '7'
#     XDG_SESSION_ID = 'c2'
#     VIRTUAL_ENV_PROMPT = '(kivy_venv) '
#     XDG_RUNTIME_DIR = '/run/user/1000'
#     PS1 = ('(kivy_venv) \\[\\e]0;\\u@\\h: '
 '\\w\\a\\]${debian_chroot:+($debian_chroot)}\\[\\033[01;32m\\]\\u@\\h\\[\\033[00m\\]:\\[\\033[01;34m\\]\\w\\[\\033[00m\\]\\$ ')
#     GTK3_MODULES = 'xapp-gtk3-module'
#     XDG_DATA_DIRS = '/usr/share/cinnamon:/usr/share/gnome:/home/david/.local/share/flatpak/exports/share:/var/lib/flatpak/exports/share:/usr/local/share:/usr/share'
#     PATH = '/home/david/.buildozer/android/platform/apache-ant-1.9.4/bin:/home/david/game_timer/kivy_venv/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/david/.local/bin'
#     GDMSESSION = 'cinnamon'
#     DBUS_SESSION_BUS_ADDRESS = 'unix:path=/run/user/1000/bus'
#     OLDPWD = '/home/david'
#     _ = '/home/david/game_timer/kivy_venv/bin/buildozer'
#     PACKAGES_PATH = '/home/david/.buildozer/android/packages'
#     ANDROIDSDK = '/home/david/.buildozer/android/platform/android-sdk'
#     ANDROIDNDK = '/home/david/.buildozer/android/platform/android-ndk-r25b'
#     ANDROIDAPI = '31'
#     ANDROIDMINAPI = '21'
# 
# Buildozer failed to execute the last command
# The error might be hidden in the log above this error
# Please read the full log, and search for it before
# raising an issue with buildozer itself.
# In case of a bug report, please add a full log with log_level = 2

// Next (below) is the stderr:

[WARNING]: prerequisites.py is experimental and does not support all prerequisites yet.
[WARNING]: Please report any issues to the python-for-android issue tracker.
[WARNING]: prerequisites.py is experimental and does not support all prerequisites yet.
[WARNING]: Please report any issues to the python-for-android issue tracker.
[WARNING]: prerequisites.py is experimental and does not support all prerequisites yet.
[WARNING]: Please report any issues to the python-for-android issue tracker.
[WARNING]: prerequisites.py is experimental and does not support all prerequisites yet.
[WARNING]: Please report any issues to the python-for-android issue tracker.
[INFO]:    Will compile for the following archs: armeabi-v7a, arm64-v8a
[INFO]:    Found Android API target in $ANDROIDAPI: 31
[INFO]:    Available Android APIs are (31)
[INFO]:    Requested API target 31 is available, continuing.
[INFO]:    Found NDK dir in $ANDROIDNDK: /home/david/.buildozer/android/platform/android-ndk-r25b
[INFO]:    Found NDK version 25b
[INFO]:    Getting NDK API version (i.e. minimum supported API) from user argument
[DEBUG]:   All possible dists: [<Distribution: name gametimer with recipes (hostpython3, libffi, openssl, sdl2_image, sdl2_mixer, sdl2_ttf, sqlite3, python3, sdl2, setuptools, six, pyjnius, android, kivy, urllib3, requests, chardet, idna, certifi)>]
[DEBUG]:   Dist matching name and arch: [<Distribution: name gametimer with recipes (hostpython3, libffi, openssl, sdl2_image, sdl2_mixer, sdl2_ttf, sqlite3, python3, sdl2, setuptools, six, pyjnius, android, kivy, urllib3, requests, chardet, idna, certifi)>]
[DEBUG]:   Dist matching ndk_api and recipe: [<Distribution: name gametimer with recipes (hostpython3, libffi, openssl, sdl2_image, sdl2_mixer, sdl2_ttf, sqlite3, python3, sdl2, setuptools, six, pyjnius, android, kivy, urllib3, requests, chardet, idna, certifi)>]
[INFO]:    Of the existing distributions, the following meet the given requirements:
[INFO]:     gametimer: min API 21, includes recipes (hostpython3, libffi, openssl, sdl2_image, sdl2_mixer, sdl2_ttf, sqlite3, python3, sdl2, setuptools, six, pyjnius, android, kivy, urllib3, requests, chardet, idna, certifi), built for archs (armeabi-v7a, arm64-v8a)
[INFO]:    gametimer has compatible recipes, using this one
[WARNING]: prerequisites.py is experimental and does not support all prerequisites yet.
[WARNING]: Please report any issues to the python-for-android issue tracker.
[WARNING]: prerequisites.py is experimental and does not support all prerequisites yet.
[WARNING]: Please report any issues to the python-for-android issue tracker.
[INFO]:    Will compile for the following archs: armeabi-v7a, arm64-v8a
[INFO]:    Found Android API target in $ANDROIDAPI: 31
[INFO]:    Available Android APIs are (31)
[INFO]:    Requested API target 31 is available, continuing.
[INFO]:    Found NDK dir in $ANDROIDNDK: /home/david/.buildozer/android/platform/android-ndk-r25b
[INFO]:    Found NDK version 25b
[INFO]:    Getting NDK API version (i.e. minimum supported API) from user argument
[DEBUG]:   All possible dists: [<Distribution: name gametimer with recipes (hostpython3, libffi, openssl, sdl2_image, sdl2_mixer, sdl2_ttf, sqlite3, python3, sdl2, setuptools, six, pyjnius, android, kivy, urllib3, requests, chardet, idna, certifi)>]
[DEBUG]:   Dist matching name and arch: [<Distribution: name gametimer with recipes (hostpython3, libffi, openssl, sdl2_image, sdl2_mixer, sdl2_ttf, sqlite3, python3, sdl2, setuptools, six, pyjnius, android, kivy, urllib3, requests, chardet, idna, certifi)>]
[DEBUG]:   Dist matching ndk_api and recipe: [<Distribution: name gametimer with recipes (hostpython3, libffi, openssl, sdl2_image, sdl2_mixer, sdl2_ttf, sqlite3, python3, sdl2, setuptools, six, pyjnius, android, kivy, urllib3, requests, chardet, idna, certifi)>]
[INFO]:    Of the existing distributions, the following meet the given requirements:
[INFO]:     gametimer: min API 21, includes recipes (hostpython3, libffi, openssl, sdl2_image, sdl2_mixer, sdl2_ttf, sqlite3, python3, sdl2, setuptools, six, pyjnius, android, kivy, urllib3, requests, chardet, idna, certifi), built for archs (armeabi-v7a, arm64-v8a)
[INFO]:    gametimer has compatible recipes, using this one
[DEBUG]:   All possible dists: [<Distribution: name gametimer with recipes (hostpython3, libffi, openssl, sdl2_image, sdl2_mixer, sdl2_ttf, sqlite3, python3, sdl2, setuptools, six, pyjnius, android, kivy, urllib3, requests, chardet, idna, certifi)>]
[DEBUG]:   Dist matching name and arch: [<Distribution: name gametimer with recipes (hostpython3, libffi, openssl, sdl2_image, sdl2_mixer, sdl2_ttf, sqlite3, python3, sdl2, setuptools, six, pyjnius, android, kivy, urllib3, requests, chardet, idna, certifi)>]
[DEBUG]:   Dist matching ndk_api and recipe: [<Distribution: name gametimer with recipes (hostpython3, libffi, openssl, sdl2_image, sdl2_mixer, sdl2_ttf, sqlite3, python3, sdl2, setuptools, six, pyjnius, android, kivy, urllib3, requests, chardet, idna, certifi)>]
[INFO]:    Of the existing distributions, the following meet the given requirements:
[INFO]:     gametimer: min API 21, includes recipes (hostpython3, libffi, openssl, sdl2_image, sdl2_mixer, sdl2_ttf, sqlite3, python3, sdl2, setuptools, six, pyjnius, android, kivy, urllib3, requests, chardet, idna, certifi), built for archs (armeabi-v7a, arm64-v8a)
[INFO]:    gametimer has compatible recipes, using this one
[INFO]:    -> directory context /home/david/game_timer/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/build/bootstrap_builds/sdl2
[INFO]:    <- directory context /home/david/game_timer/.buildozer/android/platform/python-for-android
[INFO]:    -> directory context /home/david/game_timer/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/dists/gametimer
[DEBUG]:   Remove directory and subdirectory src/main/assets
[DEBUG]:   Create directory src/main/assets
[DEBUG]:   Remove directory and subdirectory /tmp/p4a-extra-env-pqnzqt84
[DEBUG]:   Remove directory and subdirectory src/main/res
[INFO]:    Detected highest available build tools version to be 35.0.0
[DEBUG]:   -> running gradlew clean assembleDebug
[DEBUG]:      
[DEBUG]:      
[DEBUG]:      > Connecting to Daemon<-------------> 0% CONFIGURING [88ms]> root project > Compiling build file 'build.gradle'
[DEBUG]:      FAILURE: Build failed with an exception.
[DEBUG]:      
[DEBUG]:      * What went wrong:
[DEBUG]:      A problem occurred configuring root project 'gametimer'.
[DEBUG]:      > Could not open cp_proj generic class cache for build file '/home/david/game_timer/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/dists/gametimer/build.gradle' (/home/david/.gradle/caches/8.0.2/scripts/8wa8ayxq875i981iv13w9rckn).
[DEBUG]:         > BUG! exception in phase 'semantic analysis' in source unit '_BuildScript_' Unsupported class file major version 65
[DEBUG]:      
[DEBUG]:      * Try:
[DEBUG]:      > Run with --stacktrace option to get the stack trace.
[DEBUG]:      > Run with --info or --debug option to get more log output.
[DEBUG]:      > Run with --scan to get full insights.
[DEBUG]:      
[DEBUG]:      * Get more help at https://help.gradle.org
[DEBUG]:      
[DEBUG]:      BUILD FAILED in 792ms
[DEBUG]:      
[DEBUG]:      
Exception in thread background thread for pid 100058:
Traceback (most recent call last):
  File "/usr/lib/python3.10/threading.py", line 1016, in _bootstrap_inner
    self.run()
  File "/usr/lib/python3.10/threading.py", line 953, in run
    self._target(*self._args, **self._kwargs)
  File "/home/david/game_timer/kivy_venv/lib/python3.10/site-packages/sh.py", line 1641, in wrap
    fn(*rgs, **kwargs)
  File "/home/david/game_timer/kivy_venv/lib/python3.10/site-packages/sh.py", line 2569, in background_thread
    handle_exit_code(exit_code)
  File "/home/david/game_timer/kivy_venv/lib/python3.10/site-packages/sh.py", line 2269, in fn
    return self.command.handle_command_exit_code(exit_code)
  File "/home/david/game_timer/kivy_venv/lib/python3.10/site-packages/sh.py", line 869, in handle_command_exit_code
    raise exc
sh.ErrorReturnCode_1: 

  RAN: /home/david/game_timer/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/dists/gametimer/gradlew clean assembleDebug

  STDOUT:

> Connecting to Daemon<-------------> 0% CONFIGURING [88ms]> root project > Compiling build file 'build.gradle'
FAILURE: Build failed with an exception.

* What went wrong:
A problem occurred configuring root project 'gametimer'.
> Could not open cp_proj generic class cache for build file '/home/david/game_timer/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/dists/gametimer/build.gradle' (/home/david/.gradle/caches/8.0.2/scripts/8wa8ayxq875i981iv13w9rckn).
   > BUG! exception in phase 'semantic analysis' in source unit '_BuildScript_' Unsupported class file major version 65

* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 792ms



  STDERR:

[DEBUG]:      <-------------> 0% WAITING> IDLE[?12l[?25h
[INFO]:    STDOUT (last 20 lines of 21):
       
> Connecting to Daemon<-------------> 0% CONFIGURING [88ms]> root project > Compiling build file 'build.gradle'   
FAILURE: Build failed with an exception.    

* What went wrong:  
A problem occurred configuring root project 'gametimer'.    
> Could not open cp_proj generic class cache for build file '/home/david/game_timer/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/dists/gametimer/build.gradle' (/home/david/.gradle/caches/8.0.2/scripts/8wa8ayxq875i981iv13w9rckn).   
   > BUG! exception in phase 'semantic analysis' in source unit '_BuildScript_' Unsupported class file major version 65   

* Try:  
> Run with --stacktrace option to get the stack trace. 
> Run with --info or --debug option to get more log output. 
> Run with --scan to get full insights.    

* Get more help at https://help.gradle.org   

BUILD FAILED in 792ms 
    
    
<-------------> 0% WAITING> IDLE[?12l[?25h
[INFO]:    STDERR:
   
[INFO]:    ENV:
export SHELL='/bin/bash'
export SESSION_MANAGER='local/david-MacBookPro:@/tmp/.ICE-unix/1181,unix/david-MacBookPro:/tmp/.ICE-unix/1181'
export QT_ACCESSIBILITY='1'
export COLORTERM='truecolor'
export XDG_CONFIG_DIRS='/etc/xdg/xdg-cinnamon:/etc/xdg'
export XDG_SESSION_PATH='/org/freedesktop/DisplayManager/Session0'
export GNOME_DESKTOP_SESSION_ID='this-is-deprecated'
export LANGUAGE='en_US'
export SSH_AUTH_SOCK='/run/user/1000/keyring/ssh'
export CINNAMON_VERSION='6.0.4'
export DESKTOP_SESSION='cinnamon'
export GTK_MODULES='gail:atk-bridge'
export XDG_SEAT='seat0'
export PWD='/home/david/game_timer'
export LOGNAME='david'
export XDG_SESSION_DESKTOP='cinnamon'
export QT_QPA_PLATFORMTHEME='qt5ct'
export XDG_SESSION_TYPE='x11'
export GPG_AGENT_INFO='/run/user/1000/gnupg/S.gpg-agent:0:1'
export XAUTHORITY='/home/david/.Xauthority'
export XDG_GREETER_DATA_DIR='/var/lib/lightdm-data/david'
export GDM_LANG='en_US'
export HOME='/home/david'
export LANG='en_US.UTF-8'
export LS_COLORS='rs=0:di=01;34:ln=01;36:mh=00:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=40;31;01:mi=00:su=37;41:sg=30;43:ca=30;41:tw=30;42:ow=34;42:st=37;44:ex=01;32:*.tar=01;31:*.tgz=01;31:*.arc=01;31:*.arj=01;31:*.taz=01;31:*.lha=01;31:*.lz4=01;31:*.lzh=01;31:*.lzma=01;31:*.tlz=01;31:*.txz=01;31:*.tzo=01;31:*.t7z=01;31:*.zip=01;31:*.z=01;31:*.dz=01;31:*.gz=01;31:*.lrz=01;31:*.lz=01;31:*.lzo=01;31:*.xz=01;31:*.zst=01;31:*.tzst=01;31:*.bz2=01;31:*.bz=01;31:*.tbz=01;31:*.tbz2=01;31:*.tz=01;31:*.deb=01;31:*.rpm=01;31:*.jar=01;31:*.war=01;31:*.ear=01;31:*.sar=01;31:*.rar=01;31:*.alz=01;31:*.ace=01;31:*.zoo=01;31:*.cpio=01;31:*.7z=01;31:*.rz=01;31:*.cab=01;31:*.wim=01;31:*.swm=01;31:*.dwm=01;31:*.esd=01;31:*.jpg=01;35:*.jpeg=01;35:*.mjpg=01;35:*.mjpeg=01;35:*.gif=01;35:*.bmp=01;35:*.pbm=01;35:*.pgm=01;35:*.ppm=01;35:*.tga=01;35:*.xbm=01;35:*.xpm=01;35:*.tif=01;35:*.tiff=01;35:*.png=01;35:*.svg=01;35:*.svgz=01;35:*.mng=01;35:*.pcx=01;35:*.mov=01;35:*.mpg=01;35:*.mpeg=01;35:*.m2v=01;35:*.mkv=01;35:*.webm=01;35:*.webp=01;35:*.ogm=01;35:*.mp4=01;35:*.m4v=01;35:*.mp4v=01;35:*.vob=01;35:*.qt=01;35:*.nuv=01;35:*.wmv=01;35:*.asf=01;35:*.rm=01;35:*.rmvb=01;35:*.flc=01;35:*.avi=01;35:*.fli=01;35:*.flv=01;35:*.gl=01;35:*.dl=01;35:*.xcf=01;35:*.xwd=01;35:*.yuv=01;35:*.cgm=01;35:*.emf=01;35:*.ogv=01;35:*.ogx=01;35:*.aac=00;36:*.au=00;36:*.flac=00;36:*.m4a=00;36:*.mid=00;36:*.midi=00;36:*.mka=00;36:*.mp3=00;36:*.mpc=00;36:*.ogg=00;36:*.ra=00;36:*.wav=00;36:*.oga=00;36:*.opus=00;36:*.spx=00;36:*.xspf=00;36:'
export XDG_CURRENT_DESKTOP='X-Cinnamon'
export VIRTUAL_ENV='/home/david/game_timer/kivy_venv'
export VTE_VERSION='6800'
export XDG_SEAT_PATH='/org/freedesktop/DisplayManager/Seat0'
export GNOME_TERMINAL_SCREEN='/org/gnome/Terminal/screen/efec5c0b_44aa_457f_b6ac_e01544e748f8'
export LESSCLOSE='/usr/bin/lesspipe %s %s'
export XDG_SESSION_CLASS='user'
export TERM='xterm-256color'
export LESSOPEN='| /usr/bin/lesspipe %s'
export USER='david'
export GNOME_TERMINAL_SERVICE=':1.94'
export DISPLAY=':0'
export SHLVL='1'
export XDG_VTNR='7'
export XDG_SESSION_ID='c2'
export VIRTUAL_ENV_PROMPT='(kivy_venv) '
export XDG_RUNTIME_DIR='/run/user/1000'
export PS1='(kivy_venv) \[\e]0;\u@\h: \w\a\]${debian_chroot:+($debian_chroot)}\[\033[01;32m\]\u@\h\[\033[00m\]:\[\033[01;34m\]\w\[\033[00m\]\$ '
export GTK3_MODULES='xapp-gtk3-module'
export XDG_DATA_DIRS='/usr/share/cinnamon:/usr/share/gnome:/home/david/.local/share/flatpak/exports/share:/var/lib/flatpak/exports/share:/usr/local/share:/usr/share'
export PATH='/home/david/.buildozer/android/platform/apache-ant-1.9.4/bin:/home/david/game_timer/kivy_venv/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/david/.local/bin'
export GDMSESSION='cinnamon'
export DBUS_SESSION_BUS_ADDRESS='unix:path=/run/user/1000/bus'
export OLDPWD='/home/david'
export _='/home/david/game_timer/kivy_venv/bin/buildozer'
export PACKAGES_PATH='/home/david/.buildozer/android/packages'
export ANDROIDSDK='/home/david/.buildozer/android/platform/android-sdk'
export ANDROIDNDK='/home/david/.buildozer/android/platform/android-ndk-r25b'
export ANDROIDAPI='31'
export ANDROIDMINAPI='21'
export ANDROID_NDK_HOME='/home/david/.buildozer/android/platform/android-ndk-r25b'
export ANDROID_HOME='/home/david/.buildozer/android/platform/android-sdk'

[INFO]:    COMMAND:
cd /home/david/game_timer/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/dists/gametimer && /home/david/game_timer/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/dists/gametimer/gradlew clean assembleDebug

[WARNING]: ERROR: /home/david/game_timer/.buildozer/android/platform/build-arm64-v8a_armeabi-v7a/dists/gametimer/gradlew failed!
RobertFlatt commented 2 months ago

Gradle failed '_BuildScript_' Unsupported class file major version 65

I think 65 is Java 21, and the Buildozer install instructions https://buildozer.readthedocs.io/en/latest/installation.html say Java 17.

This is just a random drive by comment, not official Buildozer support.

idbeny commented 3 weeks ago

I have the same problem, how did you solve it?

mingovia commented 2 weeks ago

I never got this resolved. I ended up switching to Android Studio.

On Fri, Aug 23, 2024 at 2:27 AM Ben @.***> wrote:

I have the same problem, how did you solve it?

— Reply to this email directly, view it on GitHub https://github.com/kivy/buildozer/issues/1832#issuecomment-2306681615, or unsubscribe https://github.com/notifications/unsubscribe-auth/AFZSSZOQKGAOGUSBVV47EETZS36ADAVCNFSM6AAAAABJ2MSFX2VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDGMBWGY4DCNRRGU . You are receiving this because you authored the thread.Message ID: @.***>

Novfensec commented 1 week ago

Problems solved!

🎉 Exciting News! 🎉

I'm thrilled to announce that my APK build process for the SAMPLE-KIVYMD-APP repository has been successfully completed on GitHub! 🚀

It took some frustrating build failures but still I managed to succeed.

After resolving several challenges, my GitHub Actions workflow now reliably builds the APK for my KivyMD application, thanks to the latest updates and optimizations. This achievement marks a significant milestone for my project, bringing us one step closer to delivering an enhanced mobile experience.

🔧 Key Highlights:

For more details, you can check out the repository here. I am looking forward to your feedback.

Stay tuned for more updates and happy coding!