Closed tamano123 closed 5 years ago
Hello,
Thank you for your help !
Command:
buildozer android debug logcat
Spec file:
[app] # (str) Title of your application title = TouchTracer # (str) Package name package.name = myapp # (str) Package domain (needed for android/ios packaging) package.domain = org.test # (str) Source code where the main.py live source.dir = . # (list) Source files to include (let empty to include all the files) source.include_exts = py,png,jpg,kv,atlas # (list) List of inclusions using pattern matching #source.include_patterns = assets/*,images/*.png # (list) Source files to exclude (let empty to not exclude anything) #source.exclude_exts = spec # (list) List of directory to exclude (let empty to not exclude anything) #source.exclude_dirs = tests, bin # (list) List of exclusions using pattern matching #source.exclude_patterns = license,images/*/*.jpg # (str) Application versioning (method 1) version = 0.1 # (str) Application versioning (method 2) # version.regex = __version__ = ['"](.*)['"] # version.filename = %(source.dir)s/main.py # (list) Application requirements # comma seperated e.g. requirements = sqlite3,kivy requirements = python3,kivy==1.10.1 # (str) Custom source folders for requirements # Sets custom source for any requirements with recipes # requirements.source.kivy = ../../kivy # (list) Garden requirements #garden_requirements = # (str) Presplash of the application #presplash.filename = %(source.dir)s/data/presplash.png # (str) Icon of the application #icon.filename = %(source.dir)s/data/icon.png # (str) Supported orientation (one of landscape, portrait or all) orientation = portrait # (list) List of service to declare #services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY # # OSX Specific # # # author = © Copyright Info # change the major version of python used by the app osx.python_version = 3 # Kivy version to use osx.kivy_version = 1.9.1 # # Android specific # # (bool) Indicate if the application should be fullscreen or not fullscreen = 0 # (string) Presplash background color (for new android toolchain) # Supported formats are: #RRGGBB #AARRGGBB or one of the following names: # red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray, # darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy, # olive, purple, silver, teal. #android.presplash_color = #FFFFFF # (list) Permissions #android.permissions = INTERNET # (int) Android API to use android.api = 27 # (int) Minimum API required android.minapi = 21 # (int) Android SDK version to use android.sdk = 28 # (str) Android NDK version to use #android.ndk = r16b # (bool) Use --private data storage (True) or --dir public storage (False) #android.private_storage = True # (str) Android NDK directory (if empty, it will be automatically downloaded.) android.ndk_path = /home/kivy/Android/android-ndk-r16b/ # (str) Android SDK directory (if empty, it will be automatically downloaded.) android.sdk_path = /home/kivy/Android/android-sdk-28/ # (str) ANT directory (if empty, it will be automatically downloaded.) #android.ant_path = # (bool) If True, then skip trying to update the Android sdk # This can be useful to avoid excess Internet downloads or save time # when an update is due and you just want to test/build your package # android.skip_update = False # (str) Android entry point, default is ok for Kivy-based app #android.entrypoint = org.renpy.android.PythonActivity # (list) Pattern to whitelist for the whole project #android.whitelist = # (str) Path to a custom whitelist file #android.whitelist_src = # (str) Path to a custom blacklist file #android.blacklist_src = # (list) List of Java .jar files to add to the libs so that pyjnius can access # their classes. Don't add jars that you do not need, since extra jars can slow # down the build process. Allows wildcards matching, for example: # OUYA-ODK/libs/*.jar #android.add_jars = foo.jar,bar.jar,path/to/more/*.jar # (list) List of Java files to add to the android project (can be java or a # directory containing the files) #android.add_src = # (list) Android AAR archives to add (currently works only with sdl2_gradle # bootstrap) #android.add_aars = # (list) Gradle dependencies to add (currently works only with sdl2_gradle # bootstrap) #android.gradle_dependencies = # (list) Java classes to add as activities to the manifest. #android.add_activites = com.example.ExampleActivity # (str) python-for-android branch to use, defaults to stable #p4a.branch = stable # (str) OUYA Console category. Should be one of GAME or APP # If you leave this blank, OUYA support will not be enabled #android.ouya.category = GAME # (str) Filename of OUYA Console icon. It must be a 732x412 png image. #android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png # (str) XML file to include as an intent filters in <activity> tag #android.manifest.intent_filters = # (str) launchMode to set for the main activity #android.manifest.launch_mode = standard # (list) Android additionnal libraries to copy into libs/armeabi #android.add_libs_armeabi = libs/android/*.so #android.add_libs_armeabi_v7a = libs/android-v7/*.so #android.add_libs_x86 = libs/android-x86/*.so #android.add_libs_mips = libs/android-mips/*.so # (bool) Indicate whether the screen should stay on # Don't forget to add the WAKE_LOCK permission if you set this to True #android.wakelock = False # (list) Android application meta-data to set (key=value format) #android.meta_data = # (list) Android library project to add (will be added in the # project.properties automatically.) #android.library_references = # (str) Android logcat filters to use #android.logcat_filters = *:S python:D # (bool) Copy library instead of making a libpymodules.so #android.copy_libs = 1 # (str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86 android.arch = armeabi-v7a # # Python for android (p4a) specific # # (str) python-for-android git clone directory (if empty, it will be automatically cloned from github) #p4a.source_dir = /home/kivy/Repos/python-for-android/ # (str) The directory in which python-for-android should look for your own build recipes (if any) #p4a.local_recipes = # (str) Filename to the hook for p4a #p4a.hook = # (str) Bootstrap to use for android builds # p4a.bootstrap = sdl2 # (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask) #p4a.port = # # iOS specific # # (str) Path to a custom kivy-ios folder #ios.kivy_ios_dir = ../kivy-ios # (str) Name of the certificate to use for signing the debug version # Get a list of available identities: buildozer ios list_identities #ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)" # (str) Name of the certificate to use for signing the release version #ios.codesign.release = %(ios.codesign.debug)s [buildozer] # (int) Log level (0 = error only, 1 = info, 2 = debug (with command output)) log_level = 2 # (int) Display warning if buildozer is run as root (0 = False, 1 = True) warn_on_root = 1 # (str) Path to build artifact storage, absolute or relative to spec file # build_dir = ./.buildozer # (str) Path to build output (i.e. .apk, .ipa) storage # bin_dir = ./bin # ----------------------------------------------------------------------------- # List as sections # # You can define all the "list" as [section:key]. # Each line will be considered as a option to the list. # Let's take [app] / source.exclude_patterns. # Instead of doing: # #[app] #source.exclude_patterns = license,data/audio/*.wav,data/images/original/* # # This can be translated into: # #[app:source.exclude_patterns] #license #data/audio/*.wav #data/images/original/* # # ----------------------------------------------------------------------------- # Profiles # # You can extend section / key with a profile # For example, you want to deploy a demo version of your application without # HD content. You could first change the title to add "(demo)" in the name # and extend the excluded directories to remove the HD content. # #[app@demo] #title = My Application (demo) # #[app:source.exclude_patterns@demo] #images/hd/* # # Then, invoke the command line with the "demo" profile: # #buildozer --profile demo android debug
STDOUT: checking build system type... x86_64-pc-linux-gnu checking host system type... arm-unknown-linux-androideabi checking for python3.7... no checking for python3... python3 checking for python interpreter for cross build... python checking for --enable-universalsdk... no checking for --with-universal-archs... no checking MACHDEP... checking for --without-gcc... no checking for --with-icc... no checking for arm-linux-androideabi-gcc... /home/kivy/Android/android-ndk-r16b/toolchains/llvm/prebuilt/linux-x86_64/bin/clang -target armv7a-none-linux-androideabi -gcc-toolchain /home/kivy/Android/android-ndk-r16b/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64 checking whether the C compiler works... no configure: error: in `/home/kivy/Repos/Python3/kivy/examples/demo/touchtracer/.buildozer/android/platform/build/build/other_builds/python3-libffi-openssl-sqlite3/armeabi-v7a__ndk_target_21/python3/android-build': configure: error: C compiler cannot create executables See `config.log' for more details STDERR: # Command failed: /usr/bin/python -m pythonforandroid.toolchain create --dist_name=myapp --bootstrap=sdl2 --requirements=python3,kivy==1.10.1 --arch armeabi-v7a --copy-libs --color=always --storage-dir="/home/kivy/Repos/Python3/kivy/examples/demo/touchtracer/.buildozer/android/platform/build" --ndk-api=21 # ENVIRONMENT: # XAUTHORITY = '/home/kivy/.Xauthority' # WINDOWID = '67109917' # GLADE_PIXMAP_PATH = ':' # XDG_GREETER_DATA_DIR = '/var/lib/lightdm-data/kivy' # QT4_IM_MODULE = '' # ANDROIDMINAPI = '21' # UPSTART_EVENTS = 'started xsession' # LESSOPEN = '| /usr/bin/lesspipe %s' # XDG_SESSION_TYPE = 'x11' # QT_IM_MODULE = '' # LOGNAME = 'kivy' # USER = 'kivy' # PATH = '/home/kivy/.buildozer/android/platform/apache-ant-1.9.4/bin:/bin:/home/kivy/bin:/home/kivy/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin' # XDG_VTNR = '7' # GNOME_KEYRING_CONTROL = '' # PACKAGES_PATH = '/home/kivy/.buildozer/android/packages' # DISPLAY = ':0.0' # XDG_RUNTIME_DIR = '/run/user/1000' # LANG = 'en_ZA.UTF-8' # TERM = 'xterm' # SHELL = '/bin/bash' # XDG_SESSION_PATH = '/org/freedesktop/DisplayManager/Session0' # QT_STYLE_OVERRIDE = 'gtk' # LANGUAGE = 'en_ZA:en' # SESSION_MANAGER = 'local/kivy-complete:@/tmp/.ICE-unix/1236,unix/kivy-complete:/tmp/.ICE-unix/1236' # SHLVL = '1' # QT_LINUX_ACCESSIBILITY_ALWAYS_ON = '1' # MANDATORY_PATH = '/usr/share/gconf/xubuntu.mandatory.path' # CLUTTER_IM_MODULE = '' # JAVA_HOME = '/usr/lib/jvm/java-8-openjdk-amd64' # QT_ACCESSIBILITY = '1' # SESSION = 'xubuntu' # GTK_OVERLAY_SCROLLING = '0' # UPSTART_INSTANCE = '' # SESSIONTYPE = '' # XMODIFIERS = '' # GLADE_CATALOG_PATH = ':' # GPG_AGENT_INFO = '/home/kivy/.gnupg/S.gpg-agent:0:1' # HOME = '/home/kivy' # CLUTTER_BACKEND = 'x11' # ANDROIDSDK = '/home/kivy/Android/android-sdk-28' # XDG_SESSION_DESKTOP = 'xubuntu' # GLADE_MODULE_PATH = ':' # INSTANCE = '' # SSH_AUTH_SOCK = '/run/user/1000/keyring/ssh' # GDMSESSION = 'xubuntu' # IM_CONFIG_PHASE = '1' # UPSTART_JOB = 'startxfce4' # XDG_SEAT_PATH = '/org/freedesktop/DisplayManager/Seat0' # LESSCLOSE = '/usr/bin/lesspipe %s %s' # XDG_CURRENT_DESKTOP = 'XFCE' # XDG_SESSION_ID = 'c1' # DBUS_SESSION_BUS_ADDRESS = 'unix:abstract=/tmp/dbus-ppr4kIGktD' # _ = '/usr/local/bin/buildozer' # GNOME_KEYRING_PID = '' # GTK_IM_MODULE = '' # DESKTOP_SESSION = 'xubuntu' # UPSTART_SESSION = 'unix:abstract=/com/ubuntu/upstart-session/1000/999' # XDG_CONFIG_DIRS = '/etc/xdg/xdg-xubuntu:/usr/share/upstart/xdg:/etc/xdg:/etc/xdg' # DEFAULTS_PATH = '/usr/share/gconf/xubuntu.default.path' # OLDPWD = '/home/kivy/Repos/Python3/kivy/examples/demo/touchtracer/buildozer' # ANDROIDNDK = '/home/kivy/Android/android-ndk-r16b' # GDM_LANG = 'en_US' # XDG_DATA_DIRS = '/usr/share/xubuntu:/usr/share/xfce4:/usr/local/share:/usr/share:/var/lib/snapd/desktop:/var/lib/snapd/desktop:/usr/share' # PWD = '/home/kivy/Repos/Python3/kivy/examples/demo/touchtracer' # JOB = 'dbus' # ANDROIDAPI = '27' # COLORTERM = 'xfce4-terminal' # XDG_MENU_PREFIX = 'xfce-' # LS_COLORS = 'rs=0:di=01;34:ln=01;36:mh=00:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=40;31;01:mi=00:su=37;41:sg=30;43:ca=30;41:tw=30;42:ow=34;42:st=37;44:ex=01;32:*.tar=01;31:*.tgz=01;31:*.arc=01;31:*.arj=01;31:*.taz=01;31:*.lha=01;31:*.lz4=01;31:*.lzh=01;31:*.lzma=01;31:*.tlz=01;31:*.txz=01;31:*.tzo=01;31:*.t7z=01;31:*.zip=01;31:*.z=01;31:*.Z=01;31:*.dz=01;31:*.gz=01;31:*.lrz=01;31:*.lz=01;31:*.lzo=01;31:*.xz=01;31:*.bz2=01;31:*.bz=01;31:*.tbz=01;31:*.tbz2=01;31:*.tz=01;31:*.deb=01;31:*.rpm=01;31:*.jar=01;31:*.war=01;31:*.ear=01;31:*.sar=01;31:*.rar=01;31:*.alz=01;31:*.ace=01;31:*.zoo=01;31:*.cpio=01;31:*.7z=01;31:*.rz=01;31:*.cab=01;31:*.jpg=01;35:*.jpeg=01;35:*.gif=01;35:*.bmp=01;35:*.pbm=01;35:*.pgm=01;35:*.ppm=01;35:*.tga=01;35:*.xbm=01;35:*.xpm=01;35:*.tif=01;35:*.tiff=01;35:*.png=01;35:*.svg=01;35:*.svgz=01;35:*.mng=01;35:*.pcx=01;35:*.mov=01;35:*.mpg=01;35:*.mpeg=01;35:*.m2v=01;35:*.mkv=01;35:*.webm=01;35:*.ogm=01;35:*.mp4=01;35:*.m4v=01;35:*.mp4v=01;35:*.vob=01;35:*.qt=01;35:*.nuv=01;35:*.wmv=01;35:*.asf=01;35:*.rm=01;35:*.rmvb=01;35:*.flc=01;35:*.avi=01;35:*.fli=01;35:*.flv=01;35:*.gl=01;35:*.dl=01;35:*.xcf=01;35:*.xwd=01;35:*.yuv=01;35:*.cgm=01;35:*.emf=01;35:*.ogv=01;35:*.ogx=01;35:*.aac=00;36:*.au=00;36:*.flac=00;36:*.m4a=00;36:*.mid=00;36:*.midi=00;36:*.mka=00;36:*.mp3=00;36:*.mpc=00;36:*.ogg=00;36:*.ra=00;36:*.wav=00;36:*.oga=00;36:*.opus=00;36:*.spx=00;36:*.xspf=00;36:' # XDG_SEAT = 'seat0' # # Buildozer failed to execute the last command # The error might be hidden in the log above this error # Please read the full log, and search for it before # raising an issue with buildozer itself. # In case of a bug report, please add a full log with log_level = 2
config.log
Same issue
Please provide solutions
Versions
Description
Hello,
Thank you for your help !
buildozer.spec
Command:
Spec file:
Logs
config.log