XCode 15 fails to build the App if the specified full path of a system library or framework is different from the target destination.
E.g: If the target destination is a real iOS device, and the specified full path is for the Simulator, it will fail to build for the real iOS device, and vice-versa.
This PR:
Does not use the full path while specifying a system library or framework
Adds a test build on iOS Simulator (so we can make sure that the generated .xcodeproj also works on Simulator)
Fixes a potential issue on zbarlight recipe (CoreMotion is a framework, not a library)
XCode 15 fails to build the App if the specified full path of a system library or framework is different from the target destination.
E.g: If the target destination is a real iOS device, and the specified full path is for the Simulator, it will fail to build for the real iOS device, and vice-versa.
This PR:
.xcodeproj
also works on Simulator)zbarlight
recipe (CoreMotion
is a framework, not a library)