Closed Sahil-pixel closed 4 years ago
Hmm, it worked for me... I didn't specify the version python and it just defaulted to 3.8, like thus:
requirements = python3,pygame,hostpython3,numpy,jnius,sdl2,sdl2_image,sdl2_mixer,sdl2_ttf
However, I've just noticed that you are trying to get pygame on 'ios'. This is currently impossible as it only works with android, certainly as far as I'm aware :S
Well, what I've noticed is you have a lot of ios specific things in the list. I set my the following for android specific:
android.api = 29
android.minapi = 21
android.sdk = 24
android.ndk = 19b
android.ndk_api = 21
i have given only buildozer -v android debug it is for android .i want to do only for android ...ok i will try with your buildzer.spec
OK, I'll leave a copy of my buildozer.spec file for your perusal (you can examine for important differentials with your own which might help)
`# (list) List of inclusions using pattern matching
source.include_patterns = assets/,images/.png
(list) Source files to exclude (let empty to not exclude anything)
source.exclude_exts = spec
(list) List of directory to exclude (let empty to not exclude anything)
source.exclude_dirs = tests, bin
(list) List of exclusions using pattern matching
source.exclude_patterns = license,images//.jpg
(str) Application versioning (method 1)
version = 0.1
(str) Application versioning (method 2)
version.regex = version = '"['"]
version.filename = %(source.dir)s/main.py
(list) Application requirements
comma separated e.g. requirements = sqlite3,kivy
requirements = python3,pygame,hostpython3,numpy,jnius,sdl2,sdl2_image,sdl2_mixer,sdl2_ttf
(str) Custom source folders for requirements
Sets custom source for any requirements with recipes
requirements.source.kivy = ../../kivy
(list) Garden requirements
garden_requirements =
(str) Presplash of the application
presplash.filename = %(source.dir)s/open.png
(str) Icon of the application
icon.filename = %(source.dir)s/icon.png
(str) Supported orientation (one of landscape, sensorLandscape, portrait or all)
orientation = landscape
(list) List of service to declare
services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
#
OSX Specific
#
#
author = © Copyright Info
change the major version of python used by the app
osx.python_version = 3
Kivy version to use
osx.kivy_version = 1.9.1
#
Android specific
#
(bool) Indicate if the application should be fullscreen or not
fullscreen = 1
(string) Presplash background color (for new android toolchain)
Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
olive, purple, silver, teal.
android.presplash_color = #FFFFFF
(list) Permissions
android.permissions = INTERNET,ACCESS_NETWORK_STATE
(int) Target Android API, should be as high as possible.
android.api = 29
(int) Minimum API your APK will support.
android.minapi = 21
(int) Android SDK version to use
android.sdk = 24
(str) Android NDK version to use
android.ndk = 19b
(int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
android.ndk_api = 21
(bool) Use --private data storage (True) or --dir public storage (False)
android.private_storage = True
(str) Android NDK directory (if empty, it will be automatically downloaded.)
android.ndk_path =
(str) Android SDK directory (if empty, it will be automatically downloaded.)
android.sdk_path =
(str) ANT directory (if empty, it will be automatically downloaded.)
android.ant_path =
(bool) If True, then skip trying to update the Android sdk
This can be useful to avoid excess Internet downloads or save time
when an update is due and you just want to test/build your package
android.skip_update = False
(bool) If True, then automatically accept SDK license
agreements. This is intended for automation only. If set to False,
the default, you will be shown the license when first running
buildozer.
android.accept_sdk_license = False
(str) Android entry point, default is ok for Kivy-based app
android.entrypoint = org.renpy.android.PythonActivity
(str) Android app theme, default is ok for Kivy-based app
android.apptheme = "@android:style/Theme.NoTitleBar"
(list) Pattern to whitelist for the whole project
android.whitelist =
(str) Path to a custom whitelist file
android.whitelist_src =
(str) Path to a custom blacklist file
android.blacklist_src =
(list) List of Java .jar files to add to the libs so that pyjnius can access
their classes. Don't add jars that you do not need, since extra jars can slow
down the build process. Allows wildcards matching, for example:
OUYA-ODK/libs/*.jar
android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
(list) List of Java files to add to the android project (can be java or a
directory containing the files)
android.add_src =
(list) Android AAR archives to add (currently works only with sdl2_gradle
bootstrap)
android.add_aars = ./libs/*.aar
(list) Gradle dependencies to add (currently works only with sdl2_gradle
bootstrap)
android.gradle_dependencies =
(list) add java compile options
this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option
see https://developer.android.com/studio/write/java8-support for further information
android.add_compile_options = "sourceCompatibility = 1.8", "targetCompatibility = 1.8"
(list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
please enclose in double quotes
e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"
android.add_gradle_repositories =
(list) packaging options to add
see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
can be necessary to solve conflicts in gradle_dependencies
please enclose in double quotes
e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'", "exclude 'META-INF/*.kotlin_module'"
android.add_gradle_repositories =
(list) Java classes to add as activities to the manifest.
android.add_activities = com.example.ExampleActivity
(str) OUYA Console category. Should be one of GAME or APP
If you leave this blank, OUYA support will not be enabled
android.ouya.category = GAME
(str) Filename of OUYA Console icon. It must be a 732x412 png image.
android.ouya.icon.filename = %(source.dir)s/opening.png
(str) XML file to include as an intent filters in
tag android.manifest.intent_filters =
(str) launchMode to set for the main activity
android.manifest.launch_mode = standard
(list) Android additional libraries to copy into libs/armeabi
android.add_libs_armeabi = libs/android/*.so
android.add_libs_armeabi_v7a = libs/android-v7/*.so
android.add_libs_arm64_v8a = libs/android-v8/*.so
android.add_libs_x86 = libs/android-x86/*.so
android.add_libs_mips = libs/android-mips/*.so
(bool) Indicate whether the screen should stay on
Don't forget to add the WAKE_LOCK permission if you set this to True
android.wakelock = False
(list) Android application meta-data to set (key=value format)
android.meta_data =
(list) Android library project to add (will be added in the
project.properties automatically.)
android.library_references =
(list) Android shared libraries which will be added to AndroidManifest.xml using
tag android.uses_library =
(str) Android logcat filters to use
android.logcat_filters = *:S python:D
(bool) Copy library instead of making a libpymodules.so
android.copy_libs = 1
(str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64
android.arch = armeabi-v7a
(int) overrides automatic versionCode computation (used in build.gradle)
this is not the same as app version and should only be edited if you know what you're doing
android.numeric_version = 1
#
Python for android (p4a) specific
#
(str) python-for-android fork to use, defaults to upstream (kivy)
p4a.fork = kivy
(str) python-for-android branch to use, defaults to master
p4a.branch = master
(str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
p4a.source_dir =
(str) The directory in which python-for-android should look for your own build recipes (if any)
p4a.local_recipes =
(str) Filename to the hook for p4a
p4a.hook =
(str) Bootstrap to use for android builds
p4a.bootstrap = sdl2
(int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
p4a.port =
#
iOS specific
#
(str) Path to a custom kivy-ios folder
ios.kivy_ios_dir = ../kivy-ios
Alternately, specify the URL and branch of a git checkout:
ios.kivy_ios_url = https://github.com/kivy/kivy-ios ios.kivy_ios_branch = master
Another platform dependency: ios-deploy
Uncomment to use a custom checkout
ios.ios_deploy_dir = ../ios_deploy
Or specify URL and branch
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy ios.ios_deploy_branch = 1.7.0
(str) Name of the certificate to use for signing the debug version
Get a list of available identities: buildozer ios list_identities
ios.codesign.debug = "iPhone Developer:
( )" (str) Name of the certificate to use for signing the release version
ios.codesign.release = %(ios.codesign.debug)s
[buildozer]
(int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2
(int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1
(str) Path to build artifact storage, absolute or relative to spec file
build_dir = ./.buildozer
(str) Path to build output (i.e. .apk, .ipa) storage
bin_dir = ./bin
-----------------------------------------------------------------------------
List as sections
#
You can define all the "list" as [section:key].
Each line will be considered as a option to the list.
Let's take [app] / source.exclude_patterns.
Instead of doing:
#
[app]
source.exclude_patterns = license,data/audio/.wav,data/images/original/
#
This can be translated into:
#
[app:source.exclude_patterns]
license
data/audio/*.wav
data/images/original/*
#
-----------------------------------------------------------------------------
Profiles
#
You can extend section / key with a profile
For example, you want to deploy a demo version of your application without
HD content. You could first change the title to add "(demo)" in the name
and extend the excluded directories to remove the HD content.
#
[app@demo]
title = My Application (demo)
#
[app:source.exclude_patterns@demo]
images/hd/*
#
Then, invoke the command line with the "demo" profile:
#
buildozer --profile demo android debug
`
okk
OK, I'll leave a copy of my buildozer.spec file for your perusal (you can examine for important differentials with your own which might help)
`# (list) List of inclusions using pattern matching
source.includepatterns = assets/,images/_.png
(list) Source files to exclude (let empty to not exclude anything)
source.exclude_exts = spec
(list) List of directory to exclude (let empty to not exclude anything)
source.exclude_dirs = tests, bin
(list) List of exclusions using pattern matching
source.excludepatterns = license,images//_.jpg
(str) Application versioning (method 1)
version = 0.1
(str) Application versioning (method 2)
version.regex = version = '"['"]
version.filename = %(source.dir)s/main.py
(list) Application requirements
comma separated e.g. requirements = sqlite3,kivy
requirements = python3,pygame,hostpython3,numpy,jnius,sdl2,sdl2_image,sdl2_mixer,sdl2_ttf
(str) Custom source folders for requirements
Sets custom source for any requirements with recipes
requirements.source.kivy = ../../kivy
(list) Garden requirements
garden_requirements =
(str) Presplash of the application
presplash.filename = %(source.dir)s/open.png
(str) Icon of the application
icon.filename = %(source.dir)s/icon.png
(str) Supported orientation (one of landscape, sensorLandscape, portrait or all)
orientation = landscape
(list) List of service to declare
services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
OSX Specific
author = © Copyright Info
change the major version of python used by the app
osx.python_version = 3
Kivy version to use
osx.kivy_version = 1.9.1
Android specific
(bool) Indicate if the application should be fullscreen or not
fullscreen = 1
(string) Presplash background color (for new android toolchain)
Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
olive, purple, silver, teal.
android.presplash_color = #FFFFFF
(list) Permissions
android.permissions = INTERNET,ACCESS_NETWORK_STATE
(int) Target Android API, should be as high as possible.
android.api = 29
(int) Minimum API your APK will support.
android.minapi = 21
(int) Android SDK version to use
android.sdk = 24
(str) Android NDK version to use
android.ndk = 19b
(int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
android.ndk_api = 21
(bool) Use --private data storage (True) or --dir public storage (False)
android.private_storage = True
(str) Android NDK directory (if empty, it will be automatically downloaded.)
android.ndk_path =
(str) Android SDK directory (if empty, it will be automatically downloaded.)
android.sdk_path =
(str) ANT directory (if empty, it will be automatically downloaded.)
android.ant_path =
(bool) If True, then skip trying to update the Android sdk
This can be useful to avoid excess Internet downloads or save time
when an update is due and you just want to test/build your package
android.skip_update = False
(bool) If True, then automatically accept SDK license
agreements. This is intended for automation only. If set to False,
the default, you will be shown the license when first running
buildozer.
android.accept_sdk_license = False
(str) Android entry point, default is ok for Kivy-based app
android.entrypoint = org.renpy.android.PythonActivity
(str) Android app theme, default is ok for Kivy-based app
android.apptheme = "@android:style/Theme.NoTitleBar"
(list) Pattern to whitelist for the whole project
android.whitelist =
(str) Path to a custom whitelist file
android.whitelist_src =
(str) Path to a custom blacklist file
android.blacklist_src =
(list) List of Java .jar files to add to the libs so that pyjnius can access
their classes. Don't add jars that you do not need, since extra jars can slow
down the build process. Allows wildcards matching, for example:
OUYA-ODK/libs/*.jar
android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
(list) List of Java files to add to the android project (can be java or a
directory containing the files)
android.add_src =
(list) Android AAR archives to add (currently works only with sdl2_gradle
bootstrap)
android.add_aars = ./libs/*.aar
(list) Gradle dependencies to add (currently works only with sdl2_gradle
bootstrap)
android.gradle_dependencies =
(list) add java compile options
this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option
see https://developer.android.com/studio/write/java8-support for further information
android.add_compile_options = "sourceCompatibility = 1.8", "targetCompatibility = 1.8"
(list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
please enclose in double quotes
e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"
android.add_gradle_repositories =
(list) packaging options to add
see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
can be necessary to solve conflicts in gradle_dependencies
please enclose in double quotes
e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'", "exclude 'META-INF/*.kotlin_module'"
android.add_gradle_repositories =
(list) Java classes to add as activities to the manifest.
android.add_activities = com.example.ExampleActivity
(str) OUYA Console category. Should be one of GAME or APP
If you leave this blank, OUYA support will not be enabled
android.ouya.category = GAME
(str) Filename of OUYA Console icon. It must be a 732x412 png image.
android.ouya.icon.filename = %(source.dir)s/opening.png
(str) XML file to include as an intent filters in tag
android.manifest.intent_filters =
(str) launchMode to set for the main activity
android.manifest.launch_mode = standard
(list) Android additional libraries to copy into libs/armeabi
android.add_libsarmeabi = libs/android/.so
android.add_libs_armeabiv7a = libs/android-v7/.so
android.add_libs_arm64v8a = libs/android-v8/.so
android.add_libsx86 = libs/android-x86/.so
android.add_libs_mips = libs/android-mips/*.so
(bool) Indicate whether the screen should stay on
Don't forget to add the WAKE_LOCK permission if you set this to True
android.wakelock = False
(list) Android application meta-data to set (key=value format)
android.meta_data =
(list) Android library project to add (will be added in the
project.properties automatically.)
android.library_references =
(list) Android shared libraries which will be added to AndroidManifest.xml using tag
android.uses_library =
(str) Android logcat filters to use
android.logcat_filters = *:S python:D
(bool) Copy library instead of making a libpymodules.so
android.copy_libs = 1
(str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64
android.arch = armeabi-v7a
(int) overrides automatic versionCode computation (used in build.gradle)
this is not the same as app version and should only be edited if you know what you're doing
android.numeric_version = 1
Python for android (p4a) specific
(str) python-for-android fork to use, defaults to upstream (kivy)
p4a.fork = kivy
(str) python-for-android branch to use, defaults to master
p4a.branch = master
(str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
p4a.source_dir =
(str) The directory in which python-for-android should look for your own build recipes (if any)
p4a.local_recipes =
(str) Filename to the hook for p4a
p4a.hook =
(str) Bootstrap to use for android builds
p4a.bootstrap = sdl2
(int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
p4a.port =
iOS specific
(str) Path to a custom kivy-ios folder
ios.kivy_ios_dir = ../kivy-ios
Alternately, specify the URL and branch of a git checkout:
ios.kivy_ios_url = https://github.com/kivy/kivy-ios ios.kivy_ios_branch = master
Another platform dependency: ios-deploy
Uncomment to use a custom checkout
ios.ios_deploy_dir = ../ios_deploy
Or specify URL and branch
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy ios.ios_deploy_branch = 1.7.0
(str) Name of the certificate to use for signing the debug version
Get a list of available identities: buildozer ios list_identities
ios.codesign.debug = "iPhone Developer: ()"
(str) Name of the certificate to use for signing the release version
ios.codesign.release = %(ios.codesign.debug)s
[buildozer]
(int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2
(int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1
(str) Path to build artifact storage, absolute or relative to spec file
build_dir = ./.buildozer
(str) Path to build output (i.e. .apk, .ipa) storage
bin_dir = ./bin
-----------------------------------------------------------------------------
List as sections
You can define all the "list" as [section:key].
Each line will be considered as a option to the list.
Let's take [app] / source.exclude_patterns.
Instead of doing:
[app]
source.excludepatterns = license,data/audio/.wav,data/images/original/_
This can be translated into:
[app:source.exclude_patterns]
license
data/audio/_.wav
data/images/original/_
-----------------------------------------------------------------------------
Profiles
You can extend section / key with a profile
For example, you want to deploy a demo version of your application without
HD content. You could first change the title to add "(demo)" in the name
and extend the excluded directories to remove the HD content.
[app@demo]
title = My Application (demo)
[app:source.exclude_patterns@demo]
images/hd/*
Then, invoke the command line with the "demo" profile:
buildozer --profile demo android debug
` ImportError: dlopen failed: cannot locate symbol "pow" referenced by "color.so"...
when i am running it in android 8 it is running fine
but when i am running in android 5.1 it shows error ..shown below (run time )
I/python (16125): Android kivy bootstrap done. name is main
I/python (16125): AND: Ran string
I/python (16125): Run user program, change dir and execute entrypoint
I/python (16125): Traceback (most recent call last):
I/python (16125): File "/home/sahil/garbej/python3_garbej/.buildozer/android/app/main.py", line 2, in
android.arch = armeabi-v7a requirements =python3,pygame,hostpython3,numpy,jnius,sdl2,sdl2_image,sdl2_mixer,sdl2_ttf
Checklist
p4a.branch = develop
)Versions
Description
when i am launching apk in android 5.1 it crashes
buildozer.spec
Command:
Spec file:
Logs