kk49 / deca

Tool for modding APEX engine games (Generation Zero, theHunter, ...)
MIT License
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UnicodeDecodeError during new project with Second Extinction #122

Closed RestrainedRaptor closed 3 years ago

RestrainedRaptor commented 3 years ago

When trying to make new project for Second Extinction pre-season 5 (0.5.0.0) I get multiple UnicodeDecodeErrors that result in a failure. I've validated the game files and even reinstalled to make sure the files are okay, but the result is the same. I've been able to use the tool successfully on all the previous versions of the game but I guess something major changed. Here is the log.

DecaError.txt

kk49 commented 3 years ago

Which version of deca are you using?

RestrainedRaptor commented 3 years ago

Version 0.2.12 (b432) which was the latest version when Second Extinction was released. I'll have a try with the new pre-release that you pushed out half an hour ago and see what happens.

kk49 commented 3 years ago

Cool, let me know I tested it with the version of SE i have access too.

RestrainedRaptor commented 3 years ago

OK, I have a new issue. no such column: content_hash. Log attached. What version of SE are you using?

DecaError.txt

kk49 commented 3 years ago

Did you erase the entire work directory? The database format has changed, processing will have to start from the scratch. I'm using whatever exists in Steam.

RestrainedRaptor commented 3 years ago

My bad! I deleted the archive directory but forgot to delete the work directory too. It looks like I was able to finish making a new project so nice work. Thanks!