kkempfer / Create-Survive-Explore

Harness technology to survive harsh environments, automate your world, and uncover hidden wonders
GNU General Public License v3.0
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[CONFIG] Allow some mobs to spawn with modded equipment and armor #53

Closed kkempfer closed 2 months ago

kkempfer commented 2 months ago

What configuration should we change in this modpack?

The modpack contains additional weapons and armor some mobs could benefit from.

Helmet:

Chestplate:

Weapons:

Offhand item:

Why should it be changed?

Better mod interoperability and integration. To improve gameplay.

image image

Additional details

No response

kkempfer commented 2 months ago

See also https://github.com/liopyu/spawn_control

kkempfer commented 2 months ago

Default armor equipment probabilities: https://minecraft.fandom.com/wiki/Armor#Natural_generation

Certain mobs can spawn equipped with random armor pieces. Some mobs also spawn with the ability to pick up the armor on the ground and equip them. The probability of mobs spawning equipped with armor, whether the armor is enchanted, the level of the enchantment of the armor, and how many pieces of armor a mob spawns with depends on the difficulty; if a mob spawns with armor, the tier of armor (leather, gold, etc.) has a fixed probability:

Armor Type Chance
Leather 37.06%
Gold 48.73%
Chainmail 12.90%
Iron 1.27%
Diamond 0.04%

Difficulty controls the number of pieces of equipment.

Attribute Notes
Mobs that spawn with armor are more likely to have more armor. Easy & Normal: 75%/56%/42% of having 2/3/4 pieces; Hard: 90%/81%/73% of having 2/3/4 pieces
Zombies are more likely to spawn with weapons. 1% on Easy and Normal; 5% on Hard
kkempfer commented 2 months ago

Zombie now have a chance to spawn with a light item, either a lamp (12%) and/or the mining helmet (8%)

Zombie main hand: 32%

Zombie off hand: 12%

kkempfer commented 2 months ago

Zombie Armor:

Helmet: 40%

NB: Create Goggle Helmets are not compatible with Fresh Animations. We discarded them.

Chestplate: 20.1%

Leggings: 12%

Boots: 10%

kkempfer commented 2 months ago

Skeleton rules are set the same way as Zombie, expect that we only allow a bow in the main hand and an empty off hand (we need two hands to use a bow efficiently).