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posts/open-source-real-time-engines-and-libs/ #1

Open utterances-bot opened 4 years ago

utterances-bot commented 4 years ago

Open-Source Real-Time Rendering Engines and Libs – Konstantin Khomyakov – Random graphics & game programming notes

Here is a small collection of open source engines and helper libs related to real-time rendering I’ve found for self-learning purposes. No particular order, veterans of the industry mixed with hobby projects. May be useful for someone looking for graphics programming sources of inspiration :feelsgood:

https://konstantinkhomyakov3d.github.io/real-time-engines/

nxrighthere commented 4 years ago

Good list, worth mentioning: https://github.com/GameFoundry/bsf (Banshee Engine is built on top of it) https://github.com/mosra/magnum (Graphics middleware for games and data visualization) https://github.com/turanszkij/WickedEngine (Game engine focusing on modern rendering techniques and performance) https://github.com/polymonster/pmtech (Lightweight multi-platform data-oriented game engine) https://github.com/panda3d/panda3d (Powerful mature open-source cross-platform game engine)

valtovar commented 4 years ago

Yeah, good list. It's only for C++ projects? If not so, I would add these:

Also, in C++, you may add some interesting engines/libraries like:

Yeah, these are in my list ;).

kkhomyakov3d commented 4 years ago

@nxrighthere, @valtovar thanks for great links! Grouping projects by primary language is a good idea. WebGL projects deserve their own spot for sure :)