Closed Excalib88 closed 6 years ago
Thanks for the report! I added some trivial support for memory image FST loading (which ConstFst uses), but it has no specific unit tests for it, so I am worrying. It was done past 1.6.5.1 for sure. Can you tell from what Git SHA1 did you get the OpenFST source? Alternatively, is it much hassle to update to the latest 1.6.7.1 (beware it was tested only with VS 2017 compiler)? I think it should just work.
Can you also do me a favor and paste the log snippet into this ticket? This way others can search for the error text and find it.
When i read documentation in kaldi i saw that there is line in which wrote this text: "We support only openfst-1.6.5 for now." Do you think that 1.6.7.1 version will build?
I believe the message is outdated, and perhaps about the lowest supported version. I think 1.6.7 is ok.
Thanks for your work! I will try!
Sure, but let me know please if it worked for you.
I tried to use 1.6.7.1 version, It commit`s header is "Try automatigaly locating Windwos 10 SDK". I have a lot of errors. But i cannot this errors when i build 1.6.5 version
This is not so much helpful. Please post errors from the Output window, at least the few starting lines.
Are you using CMake or the supplied sln and vcxproj files? If CMake, you might need to retarget the generated projects to a version of the Windows SDK that you have (either 8.1 or 10.0.x.x any version will work).
I used sln and renamed libfst.lib to fst.lib and moved into openfst\build_output\src\lib\Release\fst.lib . Now i update Windows SDK on last version ( 10.0.17134.0) when i uploaded, i believe, everything will be fine! Thanks
I can see if it compiles with Kaldi for me, but only tomorrow. In your screenshot I see that the compiler is not happy about the NaturalWeight template, and this is one of the areas they certainly touched upstream.
I do not believe updating the SDK would help. At the very least, I will be much surprised if it will. :)
I have a list errors(attached) kaldi-err.txt or https://pastebin.com/8YWKZiWM
I am sorry, did you can build kaldi?
I just pushed a change to the winport
branch that should fix the build for you. There is a pending fix in Kaldi to address this API change (kaldi-asr/kaldi#2313), but the upstream change does not make much sense by itself, so I am just reverting to the old code into the Windows port.
I am also looking into a peculiar problem with the binaries, with some weight types not registering correctly for IO.
Any luck with the port? Did it compile for you this time?
BTW, I've seen your other question on the Kaldi PR. As @jtrmal mentioned, online binaries cannot be compiled on Windows, because there are too many system dependencies (real time audio API is entirely different, for one). Just wondering, why do you need them?
I'm closing this as fixed due to inactivity. Please LMK if it was not.
Hello. I am sorry, but i have problem with openfst and Kaldi. Who can help me please. I cannot load HCLG model on Windows https://pastebin.com/NtaswnAA Do you can say about commits 1.6.5 version which will be normal?
Log: LOG (online2-wav-nnet3-latgen-faster.exe[5.4-win]:kaldi::nnet3::ModelCollapser::Collapse():......\src\nnet3\nnet-utils.cc:1314) Added 1 components, removed 2 LOG (online2-wav-nnet3-latgen-faster.exe[5.4-win]:kaldi::nnet3::CompileLooped():......\src\nnet3\nnet-compile-looped.cc:334) Spent 0.0298299 seconds in looped compilation. ERROR: ConstFst::Read: Read failed:
ERROR (online2-wav-nnet3-latgen-faster.exe[5.4-win]:fst::ReadFstKaldiGeneric():......\src\fstext\kaldi-fst-io.cc:82) Could not read fst from 'D:\mansurov_da\Desktop\kaldi\kaldi-ru-0.5\exp\tdnn\graph\HCLG.fst'