Open DylanMoriarty opened 9 years ago
I agree with Dylan- GL isn't that great for what we want
:+1:
Hi @DylanMoriarty @vcj I know we obviously haven't touched this in a while but I want to explore using Tangram from @mapzen to see the flexibility of it versus Studio... WebGL is gonna allow for a lot more flexibility with textures and the animation aspect could be very fun: Tangram's beta editor
This is cool, I'd love to play around with Tangram.
On Tue, Jun 21, 2016 at 12:37 PM, Katie Kowalsky notifications@github.com wrote:
Hi @DylanMoriarty https://github.com/DylanMoriarty @vcj https://github.com/vcj I know we obviously haven't touched this in a while but I want to explore using Tangram from @mapzen https://github.com/mapzen to see the flexibility of it versus Studio... WebGL is gonna allow for a lot more flexibility with textures and the animation aspect could be very fun: Tangram's beta editor https://mapzen.com/tangram/play/?scene=data%2Fscenes%2Fdefault.yaml#3/0.00/-0.09
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OooOoo, I haven't seen that yet. Looks like a more programmatical Studio.
I'm firmly against animating, as good cake doesn't jiggle. Happy to see how textures work on the platform though 💃
Is there the functionality in Tanagram to share saved styles?
If you can save it as a gist, isn't that shareable?
Just uploaded a Classic Repo for this. I dig the capabilities of the new studio, but this is going to be very texture heavy, and the smooth zooming in GL still doesn't work well with that. Lemme know if ya'll have any biffs with this. If not, mange le gateau!