klattimer / io_export_diffmap

Blender plugin for io_export_diffmap, original authors have apparently abandoned the project. This effort is intended to update io_export_diffmap to the latest Blender release (2.7+).
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Deprecate project #12

Open klattimer opened 9 years ago

klattimer commented 9 years ago

After a little time working with this code I decided it's just too poor a baseline, but given I've learned everything involved in making blender UIs, tools for blender and unity etc... I've rewritten the project entirely it works a lot more reliably and has a sensible data file format which is descriptive.

I'll be publishing io_export_shape_keys and shape keys for unity shortly.

FoolishFrost commented 9 years ago

Thanks for keeping it updated, anyway. Just found out about this, and it's nice to know it was useful for a while.

Only thing this had that shapekey import does not: The ability to have matching UV maps on a character to use the same diff map textures for facial animation. Still, considering how clunky it was, I can see a massive revamping.

klattimer commented 9 years ago

io_export_shapekeys is generally a better approach, it's a lot faster animating for one. Exactly what do you mean about the matching UV maps? As far as I know all of the features in diffkeys are now supported in shapekeys and even more besides. I'm in the process of cutting a video tutorial which may help.