Open klattimer opened 9 years ago
Thanks for keeping it updated, anyway. Just found out about this, and it's nice to know it was useful for a while.
Only thing this had that shapekey import does not: The ability to have matching UV maps on a character to use the same diff map textures for facial animation. Still, considering how clunky it was, I can see a massive revamping.
io_export_shapekeys is generally a better approach, it's a lot faster animating for one. Exactly what do you mean about the matching UV maps? As far as I know all of the features in diffkeys are now supported in shapekeys and even more besides. I'm in the process of cutting a video tutorial which may help.
After a little time working with this code I decided it's just too poor a baseline, but given I've learned everything involved in making blender UIs, tools for blender and unity etc... I've rewritten the project entirely it works a lot more reliably and has a sensible data file format which is descriptive.
I'll be publishing io_export_shape_keys and shape keys for unity shortly.