I've been experimenting with setting up this plugin on windows, and I've noticed that the font rendering seems to be messed up when enabling this plugin. The clearest example that you can see is comparing the text in the console to the text in the windows non client area
See Zoomed in comparison:
I'm using a default config file, with the only addition being "hyper-pokemon" to the plugins. Hyper version 3.2.1
hyper-config.txt
However, when you set webGLRenderer: false inside the hyper config, the font issues disappear.
Hia,
I've been experimenting with setting up this plugin on windows, and I've noticed that the font rendering seems to be messed up when enabling this plugin. The clearest example that you can see is comparing the text in the console to the text in the windows non client area![image](https://user-images.githubusercontent.com/61335367/161847358-63dcc16a-1c07-4637-8e5a-065625741f1e.png)
See Zoomed in comparison:![image](https://user-images.githubusercontent.com/61335367/161847814-4e8b8dc4-8f41-4e6f-809d-1b0ef01a991b.png)
I'm using a default config file, with the only addition being "hyper-pokemon" to the plugins. Hyper version 3.2.1 hyper-config.txt
However, when you set webGLRenderer: false inside the hyper config, the font issues disappear.
Here's the output of the "hyper -v" for both situations they are identical HyperWebGLFalse.txt HyperWebGLTrue.txt