Open Official-Husko opened 4 years ago
I don't think this tool set supports that ? There's a labor intensive workaround by using ninjaRipper(x64) which extract CDK scene into distorted individual parts. one have to restore its scale transform manually and assemble them by hand. I've been using this approach for years. it's fun sometimes, like assembling a model kit.
But since certain website is selling whole WT models(although typically missing some minor parts like machine guns, antennas, canvas and tracks) I suppose there is an extraction tool available somewhere.
There is no support of model extraction/convertation, but i've seen some sites with models, like gamemodels3d.com
https://c.radikal.ru/c22/2007/72/c2751f28457d.jpg https://a.radikal.ru/a10/2007/ac/08e0069b93cc.jpg
work of the day. even with a very crude texture for the track segments, the metallic detail overlay alone made the result acceptable.
There is no support of model extraction/convertation, but i've seen some sites with models, like gamemodels3d.com
Ohh alright, thanks for the info. Is there chance that you will add a Tank Export Function sometime? And yes i know that website but i didn't want to pay for it since i already have all WoT Tanks with the camos and i like it when i can export them myself so if an updates happen i do not have to wait for the new tank to get released.
I don't think this tool set supports that ? There's a labor intensive workaround by using ninjaRipper(x64) which extract CDK scene into distorted individual parts. one have to restore its scale transform manually and assemble them by hand. I've been using this approach for years. it's fun sometimes, like assembling a model kit.
But since certain website is selling whole WT models(although typically missing some minor parts like machine guns, antennas, canvas and tracks) I suppose there is an extraction tool available somewhere.
I know of that workaround and i did it myself but im just to lazy to put all of these parts together 😅
How do i obtain the Tank Models? is there a way to get a .fbx or .obj file to import it into either 3ds Max or Blender?
I need a way to get them into 3ds Max or Blender to edit then and so on. Any solution?