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Data-driven minecraft in-game documentation with progress visualization.
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Allow books to use an index-based category view instead of quest-based
#209
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klikli-dev
closed
1 month ago
klikli-dev
commented
1 month ago
Can we support this per-category?
Or just per-book?
Use search screen logic/layout for index rendering
[x] Route all state changes (open/close book, category, entry) through gui manager?
[x] Book Overview Screen variant that is index-based
[x] search button
[x] Optional description for the first page of the book index screen
[x] read all button
[x] Book Category Screen that is index-based
[x] Optional description for the first page of a category's index
[x] For books with a node overview screen but index categories, create a dummy node category screen to render as a background
[x] Important: Figure out a way to enable category navigation. E.g. in fabric we currently do not have multi gui layers
[x] add proper gui layers to fabric?
[x] Check TODO comments in code
[x] reduce datagen obligations for index-only books
[x] don't need entry parents (probably not mandatory anyway currently)
[x] auto-set category mode to index? -> the book is doing this automatically now independent of the data
[x] allow to specify entry order
[x] add internal counter to datagen for default order?
[x] refactor gui package to be organized by node vs index instead of parent/category?
[x] Test JEI gui integration and restoring -> no JEI yet
[x] Check and test search screen & screen state/stack handling
[x] update docs
Use search screen logic/layout for index rendering