Open schindlershadow opened 1 day ago
seems like some kind of incompatibility with Connectivity https://www.curseforge.com/minecraft/mc-mods/connectivity havent DCed once after disabling it on client side
@schindlershadow can you open a report on connectivity's issue page and link here? I believe they should be able to tell us more, as they are networking experts.
Based on the error message I believe that with that mod present minecraft expects certain limitations when entities are synchronized, but a quick check of the follow projectile entity does not tell me what that may be as I just use normal neoforge stuff as far as I can see
Describe the bug Getting disconnected randomly from caloric_flux_emitter follow_projectile
To Reproduce Steps to reproduce the behavior:
Expected behavior no DC
Screenshots
System (please complete the following information):
Additional context DC log: https://pastebin.com/raw/htLrL7Qj may be from sodium render?
sometimes crashes client after DC