Open GoogleCodeExporter opened 9 years ago
Which region/version is your game image?
I used the PAL GDI version with r66, the game crashes after the SEGA logo with
this error (which I think is the same):
Original comment by matbur...@gmail.com
on 5 Sep 2010 at 2:47
Attachments:
This used to work a couple hundred revs ago .. oh well.
Guess its my bug to fix
Original comment by drkIIRaziel
on 6 Sep 2010 at 11:50
Original comment by KrossX3
on 17 Sep 2010 at 12:18
Recheck with r79 !
Original comment by drkIIRaziel
on 20 Oct 2010 at 10:33
TA VFP gets set to zero. Somehow.
Original comment by drkIIRaziel
on 21 Oct 2010 at 12:24
[deleted comment]
Thanks for looking into this issue. It's been a while since I reported this
issue and I'm now using a Win 7-64 Bit machine. Fortunately, nullDC still
works on my new machine.
However, the special build to fix issue #219 did not work. Any special
setting(s) that I need to be checking for?
Original comment by atx...@gmail.com
on 4 Jun 2011 at 8:07
[deleted comment]
[deleted comment]
Forgot to include the drkprv.dll earlier ;)
Re-download again..
Installation:
All you have to do is to download a pre-compiled build of r135 and overwrite
the old contents with the new ones included in the archive.
Original comment by Dimitris...@gmail.com
on 5 Jun 2011 at 6:21
Attachments:
Fixed by new "tst.zip " (probably r136 in future)
Original comment by N2008eo...@rambler.ru
on 5 Jun 2011 at 9:10
Nice ;)
Original comment by Dimitris...@gmail.com
on 5 Jun 2011 at 10:46
I must say, i don't quite agree with the fix. It *might* be correct, but the
chances are it's not.
Original comment by drkiiraz...@emudev.org
on 5 Jun 2011 at 4:47
I'm having the exactly the same issue as the original poster using PAL GDI or
CDI versions. I'm using the Aug 21st r136 now and every other game I've tried
is working more or less perfectly.
Has the fix above been included in r136 and if not, is it safe to overwrite
r136 with the contents of the zip file above?
Original comment by richardp...@gmail.com
on 29 Aug 2011 at 10:38
This issue was corrected in r135 (w/fix) and that's what I'm using with Sega
Bass Fishing. However, it seems to be broken again in r136. See the
attachment for the fixed file.
Original comment by atx...@gmail.com
on 30 Aug 2011 at 1:17
Attachments:
[deleted comment]
[deleted comment]
Yes, it sorted it :) Is there any chance of a r137 getting released with this
fix?
Original comment by richardp...@gmail.com
on 30 Aug 2011 at 8:36
That "fix" was never in r135 to begin with, thus cannot be "broken" again in
r136. And since nothing from the "fixed" binaries was touched on source, the
files should work just the same. Please do not report misleading things.
Original comment by KrossX3
on 31 Aug 2011 at 4:06
The fix only affects the renderer.
Just grab the archived dll from the plugins dir and you're all set ;).
Original comment by Dimitris...@gmail.com
on 1 Sep 2011 at 8:54
Original issue reported on code.google.com by
atx...@gmail.com
on 5 Sep 2010 at 12:56Attachments: