Open Lykdraft opened 5 years ago
Don't close it. It's nice to have some far-out ideas here. :-)
I'm not quite sure what you mean though. Are you thinking of editor blocks or audio files, or both? Playing audio files backwards should probably be implemented, although it could be a pain to implement (or maybe even finished in 10 minutes, I don't know).
Playing editor blocks backwards would probably require editing most of the event scheduler, plus that there's a lot of thinking around how to play a block backwards. Radium is not like a tracker where all events are stored in an array. If it had been, it would have been very easy to play a block/pattern backwards. In Radium, note events (velocities, pitch, duration, etc.) are stored in the note itself, not in the track, which makes reversing things much more difficult.
Radium is not like a tracker where all events are stored in an array. If it had been, it would have been very easy to play a block/pattern backwards
Ah, I see.
Are you thinking of editor blocks or audio files, or both?
The idea comes from the likes of Numerology and Loomer Architects Step-sequencers. Where you can go line 1->16 or 16 -> 1 or 1-16-1 or ??? or a lot of other play directions. That way you can get a lot of variations out of a single sequence. So it's just the lines that get triggered in various orders, not really reversed data itself.
Playing audio files backwards should probably be implemented, although it could be a pain to implement (or maybe even finished in 10 minutes, I don't know).
Haha, alright. In that case, it might be easier to move the audio file into the sample player. But then there should be an easy way to do this. For example in the Sound Tab/Browser an option to "show in finder/file explorer". So that an audio file can be located quickly and dropped onto a sample player. (Or an external editor. --> It also would help if we need to edit an audio file. In DAWs you usually have an option to "open in external Editor" function but a quick way to locate the file in question would already be a fast way to get to that specific file. Right now we have to directory-dive to find these files manually.)
On Tue, Apr 23, 2019 at 1:35 PM Lykdraft notifications@github.com wrote:
Radium is not like a tracker where all events are stored in an array. If it had been, it would have been very easy to play a block/pattern backwards
Ah, I see.
Are you thinking of editor blocks or audio files, or both?
The idea comes from the likes of Numerology and Loomer Architects Step-sequencers. Where you can go line 1->16 or 16 -> 1 or 1-16-1 or ??? or a lot of other play directions. That way you can get a lot of variations out of a single sequence. So it's just the lines that get triggered in various orders, not really reversed data itself.
Hmm, this might not be that hard to do after implementing interior start/end for editor blocks.
Playing audio files backwards should probably be implemented, although it
could be a pain to implement (or maybe even finished in 10 minutes, I don't know).
Haha, alright. In that case, it might be easier to move the audio file into the sample player. But then there should be an easy way to do this. For example in the Sound Tab/Browser an option to "show in finder/file explorer". So that an audio file can be located quickly and dropped onto a sample player. (Or an external editor. --> It also would help if we need to edit an audio file. In DAWs you usually have an option to "open in external Editor" function but a quick way to locate the file in question would already be a fast way to get to that specific file. Right now we have to directory-dive to find these files manually.)
Yes. At least as a first step, there should be a way to display the filename (including full path) of an audio file in the sequencer. Regarding using the sample player or the sequencer to play back samples. Audio files in the sequencer are stored on disk, while audio files in the sampler are stored in memory, so it's much easier to play reverse in the sample player.
And "open in external editor" shouldn't be so hard to implement either.
As a first step, I've added a "Copy filename to system clipboard" entry to audio seqblock popup menu. After selecting this option, it should be enough to paste from clipboard into the filerequester of a sound editor to load the audio file.
As a first step, I've added a "Copy filename to system clipboard" entry to audio seqblock popup menu.
Yeah, that helps already.
Hey there.
I think this might be impossible to realize but I'd like to share this idea anyways. If this is indeed too far out there I can delete this right afterward.
But here's the thing:
Now that we have a sequencer it would be cool if the blocks themselves could be set to different playstyles. (forward/backward/fwd-bwd/pendulum/random/brownian)
This would put everything to a completely different level (knocking out Renoise's Phrase-Editor) but I guess Radium would need to be rewritten nearly completely to do this? :)
Best, tL.
(Another little cool thing that might be worth a thought: "Chance" on the blocks in the sequencer playlist itself. So that a complete block inside a sequencer lane has a % chance to play or not.)