Open kmcallister opened 9 years ago
which is the reference compiler for GLSL.
This will catch type errors, undefined names, as well as syntax problems the frontend won't catch.
glium already has glslang integration of some kind.
We should map errors back to the source code and print them as spans.
which is the reference compiler for GLSL.
This will catch type errors, undefined names, as well as syntax problems the frontend won't catch.
glium already has glslang integration of some kind.
We should map errors back to the source code and print them as spans.