calculating the maximum amount of units based on the available player resources
and limiting the build sliders to those amounts.
Analog limit deploy sliders to available units.
Original issue reported on code.google.com by peter.re...@gmail.com on 6 Feb 2013 at 12:36
Original issue reported on code.google.com by
peter.re...@gmail.com
on 6 Feb 2013 at 12:36