Closed knightcrawler25 closed 1 year ago
specTrans ~ 0.5 causes furnace test to fail when a high ray depth is used (>10 bounces)
furnace.zip
A nice discussion on handling back faces: https://groups.google.com/a/arnoldrenderer.com/g/standard.surface/c/9agBPBEkMV4
Mitsuba 3 disables sampling of diffuse/clearcoat/sheen for the interior to overcome a similar issue (https://github.com/mmp/pbrt-v3/issues/313) but loses energy and ends up darker.
furnace_mitsuba.zip
Mitsuba 3 (Allowed sampling all lobes for interior):
Mitsuba 3 (Original repo):
Cycles does not suffer from the same issue: Cycles.zip
specTrans ~ 0.5 causes furnace test to fail when a high ray depth is used (>10 bounces)
furnace.zip
A nice discussion on handling back faces: https://groups.google.com/a/arnoldrenderer.com/g/standard.surface/c/9agBPBEkMV4
Mitsuba 3 disables sampling of diffuse/clearcoat/sheen for the interior to overcome a similar issue (https://github.com/mmp/pbrt-v3/issues/313) but loses energy and ends up darker.
furnace_mitsuba.zip
Mitsuba 3 (Allowed sampling all lobes for interior):
Mitsuba 3 (Original repo):
Cycles does not suffer from the same issue: Cycles.zip