Closed jlk1997 closed 1 year ago
Thanks!
You'll find a lot of resources on this page https://www.realtimerendering.com/raytracing.html
If you're just starting out, then then the "Ray Tracing in One Weekend" series by Peter Shirley (https://raytracing.github.io/) is a great way to learn as it teaches you how to build a path tracer from scratch.
Once you've covered the fundamentals, https://www.pbr-book.org/ will teach you everything else that you ought to know. Many production renderers like RenderMan, Cycles etc. are built on the same principles.
Hope this helps :)
thx