Currently, custom items can have Equipped/held potion effects, which will be given to the player (or entity) who equips the item. It would be nice to add a similar feature that will give potion effects to nearby entities instead. The user should be able to design the 'radius' for each potion effect.
Currently, custom items can have
Equipped/held potion effects
, which will be given to the player (or entity) who equips the item. It would be nice to add a similar feature that will give potion effects to nearby entities instead. The user should be able to design the 'radius' for each potion effect.