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Libretro Parallel N64 not working in latest alpha 20240501 #7

Open gregdeveloper opened 2 months ago

gregdeveloper commented 2 months ago

Knulli build version

2024/05/01

Your architecture

RG35XXH

Issue description

If you configure N64 to run using libretro parallel as the core, the game doesn’t start. It goes to a black screen, then back to game selection.

Someone on the discord reported these errors:

`[INFO] [udev]: Pad #0 (/dev/input/event1) supports 16 force feedback effects. [INFO] [Joypad]: Found joypad driver: "udev". [INFO] [Video]: Found display server: "null". ReadSpecialSettings: DEFAULT [ERROR] [Environ]: GET_VARIABLE: mupen64-filtering - Invalid value.

[libretro INFO] EmuThread: M64CMD_EXECUTE. ReadSpecialSettings: DEFAULT [ERROR] [Environ]: GET_VARIABLE: mupen64-filtering - Invalid value. ReadSpecialSettings: GOLDENEYE [ERROR] [Environ]: GET_VARIABLE: mupen64-filtering - Invalid value. [libretro INFO] Detected RDRAM size: 007fffff [ERROR] [Environ]: GET_VARIABLE: mupen64-vcache-vbo - Invalid value. [ERROR] [Environ]: GET_VARIABLE: mupen64-vcache-vbo - Invalid value. [INFO] [ALSA] Using ALSA version 1.2.11`

Detailed reproduction steps

Just run an n64 game using libretro parallels as the core.

Details of any attempts to fix this yourself

No response

Details of any modifications you have made to Knulli.

None of note.

Logs and data

No response

gregdeveloper commented 1 month ago

Seems this does work now on certain games like FZeroX and Wipeout64. Goldeneye however, doesn't run. I'm not sure this is a Knulli issue now.