Closed knyghtmare closed 1 month ago
@babaissarkar I don't suppose you can help on this one?
Will give it a try if I manage to get some free time from dev work.
Issues: Katana is held in reverse grip and has sheath. (Obviously that can't be done with a hammer) Edit: Horizontally flipping the image makes the left hand a right hand, far better.
What I had in mind was just showing the unit having a hammer. Just updating the Sprite is all that’s required. Maybe we can Franken some portions from the arbiter/warden/enforcer?
On Tue, 6 Aug, 2024 at 10:25 PM, Subhraman Sarkar @.***> wrote:
Issues: Katana is held in reverse grip and has sheath. (Obviously that can't be done with a hammer)
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Just the base frame, and not the attack frames?
For now, the base frame is kind of the necessary thing. Attack frames would be a “will accept if okay and made” since art contributions are scarce.
On Tue, 6 Aug, 2024 at 11:19 PM, Subhraman Sarkar @.***> wrote:
Just the base frame, and not the attack frames?
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Thoughts? Arbitrar was a really good idea, that drake has the correct pose and is sturdy enough to hold the massive hammer!
Thoughts? Arbitrar was a really good idea, that drake has the correct pose and is sturdy enough to hold the massive hammer!
Damn, this looks super good. My one critic is that his helm is now almost like the Arbiter, so maybe some tweaks on the helm to make it more distinct to the Smasher Caste.? or, maybe just attach the head of the current drake smasher in there? I kind of realised we can even clone the arbiter/warden animation frames for the hammer slam
I kind of realised we can even clone the arbiter/warden animation frames for the hammer slam
Yep, noticed that too.
Smasher:
Shockbringer
You can probably add an lvl3 with the arbiter version (with some colors tweaked).
Smasher:
Shockbringer
You can probably add an lvl3 with the arbiter version (with some colors tweaked).
The shockbringer looks like what I imagined him/her to be. The smasher's wings are currently "ribboned". Maybe we can add the existing wings of the smasher's base to this? We can then keep using his flying existing animation. Conveniently the flying/fire animations show no weapons, so they can be kept as is. That just leaves the defending animation and the melee animations.
Smasher update:
Smasher update:
Nice 🔥 Feel free to make a PR with the base frames any time. Animations can come later.