Open source development of the game Knight Online. This is a reversed engineered old version of the game aiming to replicate the nostalgic experience we all once had <3
There are multiple projects that depends on zlib compression library. It's currently within the project in binary form and built with old compiler configurations. Therefore to create a clean build, we'll need to:
update it, see that nothing breaks.
package it, to it's easy to update as needed. we could put it in ko-vendor repo.
Description
There are multiple projects that depends on zlib compression library. It's currently within the project in binary form and built with old compiler configurations. Therefore to create a clean build, we'll need to: