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kode80
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kode80SSR
An open source screen space reflections implementation for Unity3D 5.
BSD 2-Clause "Simplified" License
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Minor change
#17
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ManishJu
opened
7 years ago
ManishJu
commented
7 years ago
Float3 should be float as alpha channel is not a vector
courtsimas
commented
6 years ago
True.
Float3 should be float as alpha channel is not a vector